Are they logical? Ehhh not particularly. Are they cool looking? Yes they friggin are.
Edit: Since there seems to be a little confusion. Yes Uncut Wasteland also enables the jets, but that's all it does. What this mod does is make it so you can actually hear them up close, and see them from more than 2 cells away. This mod can be installed, without conflict, over top of Uncut Wasteland.
Added a patch for users of Much Needed LOD (like myself) so the jets don't get added to the static LOD during generation. In a slight ironic twist it was me who requested those files be made back before I fully understood how LOD and imposters worked. Big part of the reason why this mod now exists. Onwards and upwards, and twirling towards a better tomorrow and all that.
EDIT: I'm a complete bimbo. Somehow Strip Lights Region Fix - Distant Water Jets.esp was loading *BEFORE* Strip Lights Region Fix.esp instead of after. I didn't think to check if the dependency for Region Fix was set up correctly and wasted a ton of time. Always check your load order first friends. I've been modding for 10 years and still managed to goof up. Kinda surprised it didn't have a dependency set up in the first place though .-.
Original Comment: "I genuinely do not know how to get this working in my game, I've tried it standalone, I've tried it with uncut wasteland plus patches and strip lights region fix patches, I've ensured I generated my LOD and everything, but for the life of me the only way I get those damn jets (no pun intended) even half working is Uncut Wasteland. If I load Uncut Wasteland, it loads the jets but only up close, and the moment I add this mod with patches even if it's last in the load order, it just makes the jets disappear yet the sound is present. Does anyone have any idea how to get this working? I want to keep Uncut Wasteland for all other content, but the disappearing jets in the distance is super jarring and this is the only mod that alleges to fix it ;=;"
Holy s#*!! Thank you so much cause I had the same problem as you! To any newer Vortex users who are also having trouble: once you changed the load order by going to plugins and going to the "Manage Rules" option, exit out of Vortex and click back in for the rules to update.
Hey zedas! long time! I have a mod called "Global Imposter region", which at the moment works great alongside this as long as your mod overwrites it. but very soon a mod for GIR is being published that will remove this.
Edit - sorry I should have read the permissions correctly - I can upload a version of this mod with an improvement to the imposter region + compatibility aslong as its on Nexus with credit -
second edit - ah no I need permission to use the the ESP
Hello, sorry for turbo late reply, Nexus new notification system has thrown me off. Feel free to edit, or make patches how you like. Just a nod in the credits would be nice.
I greatly appreciate you getting back to me. just to get clarity you are fine with me uploading this mods ESP but using GIR regions as a separate mod on nexus?
Your patches and sounds will be made a requirement of that edition and you will be credited fully .
Yep totally fine. You can use sound files and patches as well if desired, whatever you like. I don't consider this mod's changes anything special, just I guess nobody had bothered with them up to that point. I'd probably be using your mod myself if I had a New Vegas install going right now. TV show might put the bug back in me to get back in and poke at modding. 😁
Really fantastic, just setup the mod page and published - created a very short video of the mod. The Tv show definitely seems to be making people play this game again lol. it even gave me a couple new songs for my playlist. look forward to you getting back into modding, you by any chance wanted to create more mods using imposters and regions?
Not sure. I suspect TTW also brings back those cut jets, so there may be conflicts. Load this plugin after TTW's plugins and check out the area to see if it works.
I have Ultimate Invisible Wall Remover and when I got on top of the water jets to have a look at them for the first time - they looked terrible. Was wondering if this changes how the water is displayed or just makes the jets visible from further and from more angles?
This works just fine, thanks for making this. Weirdly when I use the FPGE patch, the jets disappear but i can still hear the sound of the water jets. Do I have to do something extra to make them play nice together?
finally i found why this mod LOD missing even after generated lod, just incase if someone ask the lod missing, thats mean you have ttw, i dont know how to fix it, the mod lod isnt compatible with TTW
47 comments
Edit: Since there seems to be a little confusion. Yes Uncut Wasteland also enables the jets, but that's all it does. What this mod does is make it so you can actually hear them up close, and see them from more than 2 cells away. This mod can be installed, without conflict, over top of Uncut Wasteland.
Edit: Also added FPGE patch
Original Comment:
"I genuinely do not know how to get this working in my game, I've tried it standalone, I've tried it with uncut wasteland plus patches and strip lights region fix patches, I've ensured I generated my LOD and everything, but for the life of me the only way I get those damn jets (no pun intended) even half working is Uncut Wasteland. If I load Uncut Wasteland, it loads the jets but only up close, and the moment I add this mod with patches even if it's last in the load order, it just makes the jets disappear yet the sound is present. Does anyone have any idea how to get this working? I want to keep Uncut Wasteland for all other content, but the disappearing jets in the distance is super jarring and this is the only mod that alleges to fix it ;=;"
Edit - sorry I should have read the permissions correctly - I can upload a version of this mod with an improvement to the imposter region + compatibility aslong as its on Nexus with credit -
second edit - ah no I need permission to use the the ESP
Your patches and sounds will be made a requirement of that edition and you will be credited fully .
What are the differences?