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Ludo

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136 comments

  1. Locked
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    For anyone curious, here's a link to the pre-release footage which provided the foundation for this mod:

     


    Timestamps:
    43:49
    45:57
    46:53
    47:03

    Once I started working on it in the GECK a lot of left-over/matching geometry helped carry me forward.
  2. Queli
    Queli
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    i was also having the issue others mentioned where i could not move upon entering and the greeter did not start dialogue.  loading this after simple open strip fixed it for me
    1. JohnnyCashGuitar
      JohnnyCashGuitar
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      That must just be for you... I keep loading into the seats and its way below it...
    2. Queli
      Queli
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      you must have another mod conflicting
  3. KIDWHOYELLS
    KIDWHOYELLS
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     for anyone who's stuck in place the reason why is because the greeter is stuck in the other room
     now I got to fix for people who want to use this mod
     what you want to do is head into the Gamora with the mod off 
    talk to the guy at the front desk hand over your guns you know how it goes
     then go to the downstairs bar by the elevator and make a quick save downstairs
     then you want to leave the game and turn on The Mod
     then go into your safe where you're in the basement
     and go back upstairs
     if it works correctly he should walk back to where he belongs in the mod will work flawlessly after that
  4. D4rknecross
    D4rknecross
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    The culprit to this mod not rendering properly is ExRB, disabling it fixed everything
    1. IXREDMENACEXI
      IXREDMENACEXI
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      what do you mean? the part that doesnt load in? and how can i fix it?
    2. rrustie
      rrustie
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      Yeah, ExRB is best used with a very light load order.
    3. IXREDMENACEXI
      IXREDMENACEXI
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      what do you mean so is ExRB another mod is it something i need to disable im trying to fix this
    4. D4rknecross
      D4rknecross
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      Look for Extended Roombounds on your modlist
    5. Queli
      Queli
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      open xedit and remove all conflicts between the mods, then go to exrb.esp cell/block 3/sub-block 4/temporary and delete the second to last record.  this will make the mods work together
  5. CaCO3690
    CaCO3690
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    It brokes my Gomorrah TT. Uninstalling and Removing doesn't solve that invisible balcony. Pain in my eyes.
    1. A new version just dropped that should solve the invisible balcony issue.
    2. CaCO3690
      CaCO3690
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      Appreciate the work, man. I try to load it, in my last Save File it fixed. Thanks. However the deal is, we can still proceed in "How Little We Know".
    3. root1
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      The Casino Crowds patch also needs to be rebuilt. It has the same problem with wrongly placed portals. A quick fix in FNVEdit did the trick.
      Also, the feet of Prostitutes in hanging cages are buried in them.
    4. willssi
      willssi
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      Any of the patch repositories fix these issues in 2024? The mod looks great, but these issues are concerning.
    5. @willssi still very much a "use at your own risk situation" unfortunately. I was never able to fully the resolve the issues with the mod, didn't have time to recreate it from scratch, but didn't have the heart to take it down altogether. 
  6. IXREDMENACEXI
    IXREDMENACEXI
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    ignore
  7. ATalkingMicrophone
    ATalkingMicrophone
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    Getting an issue where the northeast corner of the main floor has some gaps into the void and improperly connected hallways near the bathrooms and the way back up from Brimstone. Plus a visual glitch where a part of the hallway is sticking out into the main room. It's all very odd. I have the Town of Vice patch installed, as well as all the others, and I even did some xedit tinkering, but alas...can provide pictures if needed, but do you have any idea what this could be?
  8. IXREDMENACEXI
    IXREDMENACEXI
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    please fix this mod I NEED IT
  9. Muggzee
    Muggzee
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    This is an awesome mod, but the visual bugs are what keep me from using it unfortunately. Hopefully, it'll be addressed sometime soon, as it's neat to see what was originally to be, even if it's subtle to the gameplay.

    ExRB is the problem. Disregard.
  10. rainycz
    rainycz
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    Ludo, will patch for Uncut Wasteland work also with VNV (Viva New Vegas) version?
    1. dylmacaroni
      dylmacaroni
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      They will! Only use one version (move the stains into the place intended by UncutWasteland or remove them all together while still using everything else in UncutWasteland). The patches only edit the records for the added stains themselves, so they're compatible with either version of Uncut Wasteland.
  11. Satellaview64
    Satellaview64
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    I'm having quite a few issues with this mod installed. The only other mod that I have installed which would directly effect Gomorrah would be Animated Gomorrah. However, with this mod specifically, there are quite a few issues, so here's a list of what's happening to me!


    • I enter the casino, the bouncer nor the receptionist has spawned, I am stuck.
    • The receptionist DID spawn, around the corner before walking around and passing my player.
    • I toggle collision, and I finally find the bouncer, all the way around the corner, not moving!
    • Even after giving him my weapons, the casino never renders correctly, with missing/misaligned gambling tables, out of place NPCs, and textures which were constantly unloading and reloading while I moved around.
    • Worst of all, the game just randomly crashed!

    I have absolutely no idea why all of this happened, please help!
    I figured a video might help to show what I'm dealing with:
    1. Thanks for the feedback. I'm currently working on an update that'll hopefully address issues some users have reported.

      Could I ask, have you experienced the same problems without Animated Gomorrah installed?
    2. qwijbo
      qwijbo
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      I also have pretty much the same issues that this poster and others have mentioned about being stuck upon entering, I also have animated Gomorrah installed and uninstalling it does not solve the issue.

      I also installed this on a new game, obviously without entering Gomorrah previously.
    3. Satellaview64
      Satellaview64
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      I tried uninstalling Animated Gomorrah either before or after recording this, and I got the same problems. It might be a conflict with another mod, but it's unfortunately something less obvious than it.