i was also having the issue others mentioned where i could not move upon entering and the greeter did not start dialogue. loading this after simple open strip fixed it for me
for anyone who's stuck in place the reason why is because the greeter is stuck in the other room now I got to fix for people who want to use this mod what you want to do is head into the Gamora with the mod off talk to the guy at the front desk hand over your guns you know how it goes then go to the downstairs bar by the elevator and make a quick save downstairs then you want to leave the game and turn on The Mod then go into your safe where you're in the basement and go back upstairs if it works correctly he should walk back to where he belongs in the mod will work flawlessly after that
open xedit and remove all conflicts between the mods, then go to exrb.esp cell/block 3/sub-block 4/temporary and delete the second to last record. this will make the mods work together
The Casino Crowds patch also needs to be rebuilt. It has the same problem with wrongly placed portals. A quick fix in FNVEdit did the trick. Also, the feet of Prostitutes in hanging cages are buried in them.
@willssi still very much a "use at your own risk situation" unfortunately. I was never able to fully the resolve the issues with the mod, didn't have time to recreate it from scratch, but didn't have the heart to take it down altogether.
Getting an issue where the northeast corner of the main floor has some gaps into the void and improperly connected hallways near the bathrooms and the way back up from Brimstone. Plus a visual glitch where a part of the hallway is sticking out into the main room. It's all very odd. I have the Town of Vice patch installed, as well as all the others, and I even did some xedit tinkering, but alas...can provide pictures if needed, but do you have any idea what this could be?
This is an awesome mod, but the visual bugs are what keep me from using it unfortunately. Hopefully, it'll be addressed sometime soon, as it's neat to see what was originally to be, even if it's subtle to the gameplay.
They will! Only use one version (move the stains into the place intended by UncutWasteland or remove them all together while still using everything else in UncutWasteland). The patches only edit the records for the added stains themselves, so they're compatible with either version of Uncut Wasteland.
I'm having quite a few issues with this mod installed. The only other mod that I have installed which would directly effect Gomorrah would be Animated Gomorrah. However, with this mod specifically, there are quite a few issues, so here's a list of what's happening to me!
I enter the casino, the bouncer nor the receptionist has spawned, I am stuck.
The receptionist DID spawn, around the corner before walking around and passing my player.
I toggle collision, and I finally find the bouncer, all the way around the corner, not moving!
Even after giving him my weapons, the casino never renders correctly, with missing/misaligned gambling tables, out of place NPCs, and textures which were constantly unloading and reloading while I moved around.
Worst of all, the game just randomly crashed!
I have absolutely no idea why all of this happened, please help! I figured a video might help to show what I'm dealing with:
I also have pretty much the same issues that this poster and others have mentioned about being stuck upon entering, I also have animated Gomorrah installed and uninstalling it does not solve the issue.
I also installed this on a new game, obviously without entering Gomorrah previously.
I tried uninstalling Animated Gomorrah either before or after recording this, and I got the same problems. It might be a conflict with another mod, but it's unfortunately something less obvious than it.
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Once I started working on it in the GECK a lot of left-over/matching geometry helped carry me forward.
for anyone who's stuck in place the reason why is because the greeter is stuck in the other room
now I got to fix for people who want to use this mod
what you want to do is head into the Gamora with the mod off
talk to the guy at the front desk hand over your guns you know how it goes
then go to the downstairs bar by the elevator and make a quick save downstairs
then you want to leave the game and turn on The Mod
then go into your safe where you're in the basement
and go back upstairs
if it works correctly he should walk back to where he belongs in the mod will work flawlessly after that
Also, the feet of Prostitutes in hanging cages are buried in them.
This is an awesome mod, but the visual bugs are what keep me from using it unfortunately. Hopefully, it'll be addressed sometime soon, as it's neat to see what was originally to be, even if it's subtle to the gameplay.
ExRB is the problem. Disregard.I have absolutely no idea why all of this happened, please help!
I figured a video might help to show what I'm dealing with:
Could I ask, have you experienced the same problems without Animated Gomorrah installed?
I also installed this on a new game, obviously without entering Gomorrah previously.