Fallout New Vegas

37 comments

  1. nikfedor2009
    nikfedor2009
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    What id of items ?
  2. N0rthM3mph15
    N0rthM3mph15
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    Walaikum assalam brother are you a muslim? also incredible work i love the tribal armor
  3. Scratch472
    Scratch472
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    how do you get the tribal chosen armor? the description is kinda hard to understand
    1. StalkerOnnnnnnnnnn
      StalkerOnnnnnnnnnn
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      you can claim it as your prize from Ranger Stella in the final fight on Legion's arena.
  4. YourNeighborlyFriendSamuel
    YourNeighborlyFriendSamuel
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    long ass name
  5. diccwarlock
    diccwarlock
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    Literally only downloaded this because of the Hunter S Thompson reference. But now? I'm obsessed with this mod. I love you.
    1. Duskill
      Duskill
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      That's super flattering to hear, glad you enjoy it, love you too :)
    2. RecordedMercury
      RecordedMercury
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      Hey, do you know how to get the mod? I've read the description 5 times and I still don't understand
    3. Freyr95
      Freyr95
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      @RecordedMercury

      https://www.moddb.com/downloads/start/222167?referer=https%3A%2F%2Fwww.moddb.com%2Fmods%2Ftoo-weird-to-live-too-rare-to-die-khans-bandidos-and-13th-chosen-ones%2Fdownloads

      This a direct link to its download on the moddb page, which is linked in the description of this mod
    4. fredlaus
      fredlaus
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      How could anyone survive these guys?
      Someone must have betrayed them :)
  6. RecordedMercury
    RecordedMercury
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    It would be cool if the description didn't have so much broken English so I can figure out how to even get these armors lol.
  7. koudevil
    koudevil
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    it's like the longest title i've ever seen, dope
  8. Dunehelm
    Dunehelm
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    I think the title isn't long enough :)
    1. Duskill
      Duskill
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      Unfortunately I reached the title length limit on this one :(
  9. SurvivorMax
    SurvivorMax
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    Screenshot 9: The Khan on the left, Regis, which mod is this armor?
  10. ATalkingMicrophone
    ATalkingMicrophone
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    Any chance of a separate mod that just adds the Khan armors into the level lists and gives Papa his unique set? These are all good, but I'm performing quite the balancing act with this modlist as is.
    1. Duskill
      Duskill
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      Asalam. 
      This mod won't do anything to the balance in the Force of your modlist, it doesn't change any worldspaces or adds new characters, it only adds a couple of items and a note/short story to inventories of three NPCs, and to one container that not a one other mod ever touched. Plus renames one creature. It's as light as it gets considering the amount of new things. At worst you simply won't see those items in game (And to fix that, putting my mod lower in the load order should do the trick). And if you use some kind of a character Overhaul, like FCO, then those three NPCs' faces will revert to vanilla. Which basically doesn't matter because their faces already covered by helmets for the most part (I might make a patch for FCO/ Last Few Edits at some point since I'm always using it myself but for the mentioned reason, if I get to it it's only because I don't have much anything else to do). 

      If you don't like some of the items, you never forced to use them. You don't need to kill papa, you don't need to take new stuff from Randall Clark's cache, you don't need to kill ranger Stella or pick up anything from her corpse if you do. You don't have to ever craft Khan Vet armour or ever be interested in why Oscar's new shotgun is called Suppository. Everything is up to what player wants or does not, there's no reason for me to make a Tofu Version. Bottom line is, you can download one of the older files, Khan Vet if you want just the Khan Vet armour, or the 1.1 Too Weird Too Live Too Rare To Die if you don't want the tribal Fallout2Chosenesque things and can live with the fact that Banditero outfit will still be hidden in Zion.

      As for adding Khan vet armour to the leveledlist of the more experienced Khans, that's something I was thinking about myself if I get to make more updates. However, it will be part of the whole main thing, and also I'm concentrating right now on the new update for my Spook mod, and on my still-in-development War Horde mod (As well as that jokey living garden gnomes little mod), so the update for this is far from the main party line. 

      Also, anyone is welcome to make any kind of a patch for any of my mods they feel is necessary, straight to custom textures that say "I Hate Duskill And All I Got Was This Silly reTexture", and either give them to me to put on the mod's page, or upload it as a seperate file with original as a requirement.