The newest and updated version can be found here https://www.moddb.com/mods/duskills-creature-feature-grindhouse-emporium/downloads/cyberscorp-invades-old-world-blues
Oh man, the visor bit is definitely my favorite aspect of this idea, seeing the real scorpion's eyes and such among all the Big MT robotics. Reminds me of Stroheim's cyborg eye from Battle Tendency. 10/10.
My personal favorite aspect is the fact how the flesh parts (mostly) smoothly lay upon the robotic animations. They make all these sounds, they move like robots, they can rotate their claws, it's like arachnid terminator stuff.
a cyber giant robo scorpion and a crazy watchman like hero whats next in duskill's store cyber hybrid cazadors with nightstalkers? cyber super mutants with chainsaws for arms? still good job brotha keep it up
Cyborg supermutants with chainsaws for arms is actually super easy to make, because there's a couple of modders resources that created lots of parts for supermutants, it's basically a barbie dress up modding moment if you want to.
But next in my store on the account of Spook mod if I'm gonna go with it further as a standalone, is a nature-themed pack. I have a tech-savy Spook with his robots, and I have infernal Pleasant with his abilities to control poisonous insects. I'll soon have Generale Amerigo a.k.a. the Dark Spook which combines these two into what you see here. So next guy should be something all nature and animal stuff, a beast master type that can will upon, for example, yao-guai.
Honestly, I'm surprised someone haven't come up with it sooner. It's so on the nose, all the assets, from meshes to animations, are in, and with a method I used (Which kills the mesh for anyone who'd like to tamper with it further, but doesn't affect the game itteration itself), it takes less than an hour to assemble it.
11 comments
My personal favorite aspect is the fact how the flesh parts (mostly) smoothly lay upon the robotic animations. They make all these sounds, they move like robots, they can rotate their claws, it's like arachnid terminator stuff.
But next in my store on the account of Spook mod if I'm gonna go with it further as a standalone, is a nature-themed pack. I have a tech-savy Spook with his robots, and I have infernal Pleasant with his abilities to control poisonous insects. I'll soon have Generale Amerigo a.k.a. the Dark Spook which combines these two into what you see here. So next guy should be something all nature and animal stuff, a beast master type that can will upon, for example, yao-guai.