Fallout New Vegas
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carxt

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carxt

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105 comments

  1. Jasonlol99
    Jasonlol99
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    Possible bug, if anyone else has experienced this, in the Point Lookout DLC in Marguerite's Shack, speaking to Marguerite her speech and barter checks are flat out 0/XX for both. I began the game with 6 Charisma and through traits/perks/clothing/drugs I sit at around 12, despite this and having 100 in both speech and barter its still 0/XX on the checks. Disabling this mod fixes this issue and reenabling the mod is no issue so I haven't tested this as its a rather minor bug (if it even is one and isn't my modlist fucking it up, its just the first time I've had any issue with speech checks after doing almost all of Fallout 3 in TTW)
  2. AndresCampian
    AndresCampian
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    Any way to check if it works? I'm trying with Maj. Knight by putting Charisma to 10 then 1 to compare and dont really see a difference.
  3. swagsire
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    Hiya, I've been having alot of fun with this mod but I have a question on how the charisma reputation system works because I haven't noticed anything different. I feel like no matter what my charisma is, reputation changes are the same no matter what. I'm using the settings of having 1 next to everything. I was wondering if you could explain how it works if you don't mind.
  4. cwiekl
    cwiekl
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    wait so i've been leveling charisma for no reason?
    :,)
  5. swagsire
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    For some reason this mod is causing crashes when killing NPCs that change reputation. When killing the Powder Gangers during Ghost Town Gunfight the game will crash. Or if I were to kill Goodsprings citizens the game will crash. I was using the recommended preset.

    EDIT: As long as bEnableReputationMode is set to zero the game will not crash due to reputation changes.
    1. carxt
      carxt
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      Going to need a Crash Log to debug this.
      EDIT: nvm, fixed
    2. swagsire
      swagsire
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      Sorry but I am unsure how to produce a crash report. Glad you were able to fix it though.
  6. pintocat
    pintocat
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    Rizz Tweaks
  7. AVeryUncreativeUsername
    AVeryUncreativeUsername
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    Compatible with the epic games version?
  8. Grogrokl
    Grogrokl
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    Why not take the Speech skill of the NPC you are speaking to into account in order to make Speech checks harder? This would constitute a good nerf to the Speech skill which is a skill most people consider to be broken. Furthermore NPCs would finally have use of their Speech skill as well.
    1. carxt
      carxt
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      Being a charlatan doesn't mean you're immune to other charlatans.
    2. Grogrokl
      Grogrokl
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      I didn't know Charisma and Intelligence made you immune to Charlatans.
    3. carxt
      carxt
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      It doesn't, however speech as it is is already overused.
      If you want a semi-realistic "spot the charlatan", there's a mode where you can use PER instead.
  9. TrueVoidwalker
    TrueVoidwalker
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    aint no way
  10. jedp15
    jedp15
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    But what if you have > the level of intelligence as the NPC you're speaking to, but <= their charisma? Don't you think that should even the playing field?
    1. daStig177
      daStig177
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      Level already modifies your available skill points, which are a final character output apart from equipment, so it shouldn't get re-added to the calculation.  Besides, in the real world, if you and a 50 year old are at a similar skill level in a shooting competition (for example), age is not the factor that determines who has superior marksmanship.