This, along with removing any mods already covered by Misc Gameplay Merge or Main Story Alterations, if there are any. Actually Useful Charisma should also probably be optional.
Yeah, unfortunately my computer crapped out, which meant that I had to rebuild my modding setup from scratch, and I really don't feel like re-installing TTW rn lol. Sorry about that.
No worries. Sorry to hear that. I've manged to merge a few essentials together. But I'm very new to that part of modding, and I've got no clue if there's anything more to be aware of.
I'm probably going to have at least 50 smaller mods merged together.
There seems to be a minor incompatibility between Doc Mitchell Vault Attire and PipBoys to the People, resulting in Doc Mitchell having the vault+lab coat but not the pipboy and a slight right arm inconsistancy. Nothing game-killing, but here you know.
Next update (if still up to it), you may consider remove things that "Misc Gameplay Merge" and "Misc Immersion Merge" already have. Or maybe, take these two and merge them with your mod.
I think it would a nice idea to make another main mod option which includes Point Blank Execution just to satisfy the people who still want it (me included).
so after finishing a run though i wanted to check something so restarted the game. i noticed with the last update for some reason the ui and subtitles are gone when you wake up in doc mitchell's office
as this update happened in the middle of my current run i did not notice anything was wrong as for some reason it seems to fix itself when reloading after restarting the game.
not sure what is causing this as nothing in the list would cause the whole ui to not work.
edit: i know it's something in this mod as i uninstalled it to check and the ui was showing up just fine at the start of the game.
edit 2: seems to have found what might be causing it. for some reason there isnt a loading screen between the opening movie and you waking up. as when you reload after restarting the game there is a load screen and like i said the ui comes back after that.
my theory is this might be a by product of removing the mod that restored the original opening as that had a load screen transition.
as i started my recent run when that was still there and i did not have this issue. it started only after this recent update.
I have the same problem, had to hunt through all my mods to see what was causing it. Cause seems to be this script VCG00ScriptNV [SCPT:00102035]. Removing it fixed it.
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and as delay dlc redux is now included in the viva new vegas guide it might be safer just to remove the original to prevent potential issues.
I'm probably going to have at least 50 smaller mods merged together.
There seems to be a minor incompatibility between Doc Mitchell Vault Attire and PipBoys to the People, resulting in Doc Mitchell having the vault+lab coat but not the pipboy and a slight right arm inconsistancy. Nothing game-killing, but here you know.
Otherwise, cool merging job !
as this update happened in the middle of my current run i did not notice anything was wrong as for some reason it seems to fix itself when reloading after restarting the game.
not sure what is causing this as nothing in the list would cause the whole ui to not work.
edit: i know it's something in this mod as i uninstalled it to check and the ui was showing up just fine at the start of the game.
edit 2: seems to have found what might be causing it. for some reason there isnt a loading screen between the opening movie and you waking up. as when you reload after restarting the game there is a load screen and like i said the ui comes back after that.
my theory is this might be a by product of removing the mod that restored the original opening as that had a load screen transition.
as i started my recent run when that was still there and i did not have this issue. it started only after this recent update.