Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
This mod is not opted-in to receive Donation Points
Changelogs
Version 1.0
Initial RElease
Xio made the original over 10 years ago, and its still my favorite Dogmeat. You can find his Fallout 3 version a MAD MAX Dogmeat retex here on Nexus. Because he left open permissions as long as he is credited, I wanted to bring him to TTW.
I used his mesh and texture, then I made a clean ESP in GECK. I did not keep some of his changes, Dogmeat is still Dogmeat, his changes actually broke some of my canine companion's "dialog" in TTW. I did scale him down a bit (.75) because Mad Max's dog wasn't a big dog.