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Bahazeck

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29 comments

  1. BahaZeck
    BahaZeck
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    Thanks for all support my friends , hopefully this makes your lives in the wasteland a little more forgiving , if you enjoyed this mod please show your support by endorsing it <3.
  2. WaldWeald
    WaldWeald
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    Gotta love how Bethy decided that random hicks in a swamp should do more damage than Enclave soldiers and BoS Paladins. Even when you pick up the exact same weapons the hillbillies were using, they do less damage outside of their hands. I guess they're the Fallout equivalent of W40k orks.
  3. Tzar177
    Tzar177
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    Having just spent a couple minutes yelling "f*#@ off!" when swamp people killed me, I'm happy to have found this. Who knew inbreeding led to them gaining the ability to murder me so fast at level 40?
  4. Woolfy123
    Woolfy123
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    Another absolute must-have mod for me, right alongside your Creature Health Rebalance mod. Combined, and certainly separately, these mods really do make the DLCs feel so much more balanced than the mind-boggling endgame-style bullet sponges and death dealers that Bethesda made people living in the swamps or ghouls in the sewers out to be. Thank you again for these! 
    1. BahaZeck
      BahaZeck
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      <3
    2. GlazzyDeer
      GlazzyDeer
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      • 11 kudos
      Agreed, just cant play without these mods
  5. kljadfjhadf
    kljadfjhadf
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    I remember modding these effects out of Fallout 3 ages ago, as soon as I realised what Bethesda had done to increase the challenge of their DLC. What a stupid design decision
  6. Hartmann31915
    Hartmann31915
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    Thank you so much, my hardcore playthrough needs this dreadfully.
    1. BahaZeck
      BahaZeck
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      <3
  7. GenericScout
    GenericScout
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    The base game point lookout is killing me each time I take the ferry right again, after I loaded this mod the trouble started, but it might not be due to this mod. Still trying to figure out what went wrong. 
    1. BahaZeck
      BahaZeck
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      This mod only deletes effects from Point lookout weapons that have a +35 damage when used by NPCs
      it may be another mod since you`re the first to report such a thing
  8. CoMastah
    CoMastah
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    Is this work well alongside EDGE TTW?
    1. BahaZeck
      BahaZeck
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      haven't tried it with it.
  9. Aventur1er
    Aventur1er
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    Pee pee
    1. BahaZeck
      BahaZeck
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      que?
  10. zelptheking
    zelptheking
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    Can this also get an update for 3.3 like the health rebalance did?

    Edit: Thanks for the update, much appreciated!
    1. BahaZeck
      BahaZeck
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      <3
  11. Mikako
    Mikako
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    These mods are saintly.  I know some people enjoy enemies being insanely strong, but in my opinion if it's well beyond normal, it's out of place and utterly stupid.  I hated how Bethesda tried to make Broken Steel and Point Lookout in Particular so insanely more difficult than before.

    A Single Albinoradscorpion is so much more powerful than anything else, they can often easily beat a Deathclaw and worse are more powerful than half a dozen + Giant Radscorpions.  The crank it to 11 concept of how Bethesda went about some of these enemies was just lazy in my opinion.