I have no mods installed except this one and all it's dependencies. I installed everything through Vortex, except NVSE which I manually installed into the root folder. Yet after I select a map and jump into the grave, it'll do the Mystery box laugh, transition to the loading screen, and then crash. Anyone have any idea what I've done wrong?
Tried loading weapons from this mod in game while not in the zombies location and am stuck with exclamation point mesh errors. Is there something preventing use of these weapons outside of zombie mode areas or something like that? The weapons show up in FNVedit.
EDIT: loading weapons from console works, but using the Item Browser mod causes errors. I think it's an issue with Item Browser and thus very trivial
Really I love it, it's rougher around the edges. If you have JAM (Weapon, Companion and Weapon Requirement mods, TURN THEM OFF! As well your HUD.
Does this conflict other mods? In my case, classic weapon remastered and armour replacers.
Now my thoughts:
Zombies get stuck outside the corner of the map.
Knifing is odd, hit marker sound mod (somewhat) fix this. It doesn't fix it, but good to know what you're hitting. this. https://www.nexusmods.com/newvegas/mods/77268
Hitboxes is odd too, zombies hit me when I am not close to them.
Sierra Madre crashes.
Long ways to go and would love to see this improved!
Hey, glad you enjoy! Improvements are coming in time.
Zombies hit from a decent distance to simulate the real game. It is very easy to cheese them in NV normally.
As for mods that are incompatible, I do not have an extensive list. Definitely any damage mods. Not that they will break this, but at the very least cause the gameplay to differ from the way it is intended.
Not sure why the SM crashes for you. Send me a log or video.
Not sure if the currently released version has the updated despawning system, but zombies stuck outside will despawn in like a minute and respawn in the map.
The models are rough, and the hitboxes. Sorry, I am not really a modeler.
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Hey everyone, just some things to say. New map is out
Tried loading weapons from this mod in game while not in the zombies location and am stuck with exclamation point mesh errors. Is there something preventing use of these weapons outside of zombie mode areas or something like that? The weapons show up in FNVedit.
EDIT: loading weapons from console works, but using the Item Browser mod causes errors. I think it's an issue with Item Browser and thus very trivial
Does this conflict other mods? In my case, classic weapon remastered and armour replacers.
Now my thoughts:
Long ways to go and would love to see this improved!
Zombies hit from a decent distance to simulate the real game. It is very easy to cheese them in NV normally.
As for mods that are incompatible, I do not have an extensive list. Definitely any damage mods. Not that they will break this, but at the very least cause the gameplay to differ from the way it is intended.
Not sure why the SM crashes for you. Send me a log or video.
Not sure if the currently released version has the updated despawning system, but zombies stuck outside will despawn in like a minute and respawn in the map.
The models are rough, and the hitboxes. Sorry, I am not really a modeler.
When I finally update it!