Fallout New Vegas
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Huerta

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Huerta

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13 comments

  1. Huerta
    Huerta
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    Sticky
    Playing The Frontier with OneBody ON can cause you to die during some cutscenes.

    Either uninstall the mod (it is safe to do so) or disable the quest typing this in the console:
    stopquest hhhonebodyhealthdamage
    Remember to type this to turn the effect back on:startquest hhhonebodyhealthdamage
  2. STMsystem801
    STMsystem801
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    Thanks, finally broken legs actually matter.
  3. FrEAksHoW512
    FrEAksHoW512
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    Does this mod affect NPCs and Creatures?
    1. Huerta
      Huerta
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      No, player only.
    2. FrEAksHoW512
      FrEAksHoW512
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      Understandable, have a nice day.
  4. Kyrads
    Kyrads
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    Hey there, just wanted to say really cool mod, I love the premise and it feels so natural, it had always bugged me that you can be entirely crippled yet walk around in otherwise 'perfect' condition, it makes sense that pushing your body while injured would hurt you more. I just had a couple of questions regarding your mod.

    Firstly, as someone who uses JSawyer ultimate which noticeably reduces player HP, would this work well? I notice your mod changes the damage for increased HP but I'm wondering if this also works downward, as 12 damage to roughly half as much hp is much more noticable. Also do you think it would work with a mod such as Radiation (is) Actually Dangerous Overhaul which reduces your max hp based on radiation sickness? I may attempt to test this myself at some point but as of right now I don't have access to a computer for new vegas modding.

    Also does this mod have an MCM or INI for tweaking values to individual preferences?

    If you read this, thank you for taking the time to respond and to make this great mod in the first place!
    1. Huerta
      Huerta
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      The damage doesn't scale down with mods that reduce your health.
      This mod will probably clash with Radiation Is Dangerous Overhaul, although it'll probably not have noticeably issues.
  5. niichttt
    niichttt
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    I like the general idea of this mod, but I'm currently using TTW and Med-Tek Trauma Kit, and the damaged limb healing system feels like it makes both doctors and that system of healing less useful. What line would I need to remove in the ESP to disable this?

    EDIT: Nvm I'm stupid, I was just so used to quest and script names being cryptic that I didn't even check the ESP myself.
  6. ZRV01
    ZRV01
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    Any idea how this would work with CDO?
    1. Huerta
      Huerta
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      Shoul be 100% compatible. Regarding gameplay, I haven't tried it but I see CDO adds bleeding. Stacking the two DoT effects could be too hard on the Player, or maybe not.
  7. deleted40083530
    deleted40083530
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    What mod are you using for the PipBoy? I have seen it several times but I can't find it
    1. clayvn
      clayvn
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      https://www.nexusmods.com/newvegas/mods/65980
  8. Matrimelee
    Matrimelee
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    Would it be possible to have crippled limbs also heal over time (very small chance though) when your LUCK and END stats are high enough?