Fallout New Vegas

199 comments

  1. TrickyVein
    TrickyVein
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    I felt it was time to get this off of my hard drive and share it with the community. I've worked too hard on it, as have many others to see it fall by the wayside and never be seen for the rest of eternity. If you think you are a decent human being then please credit me as the author of any of the meshes you may want to use in other projects, and please go ahead, too. As stated, this content is provided as-is, unfinished dungeon locations and broken script implementation included. I won't be addressing any bugs or other issues, but maybe see those things as opportunities! Cheers.

    Edit: I have not had mental health issues as some might have interpreted from me being sarcastic in the description :)
  2. i3ncore
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    Any chance of adding piles of feces on the sidewalks? Immersive.
    1. TrickyVein
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      LOL, sticky'd. 
  3. 60m348
    60m348
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    ATTENTION!  This mod is the source of "Farewell Traveller" Goodbye Dialogue Replacer on all NPC's.
    1. MisterLight
      MisterLight
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      Wait, seriously? After all this time going through google searches just to find out what's causing it and it's this? Interesting...
  4. markwidaq
    markwidaq
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    So how do you access the area?
    1. nkorea
      nkorea
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      coc command
    2. Nuke4Duke
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      sry didnt mean to comment
  5. l00sescrew
    l00sescrew
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    finally a fallout area that actually looks like its real life counterpart
  6. KresoX
    KresoX
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    Really amazing!

    Here's a little manual mod pack to experience it fully:
    1 install the main file, the seagull file and the raidercanoes file (this last one didn't do the trick for me because I get exclamation marks where the canoes are but it's the single - and insignificant - technical issue so I didn't feel like troubleshooting)
    2 install Speedy Resources
    3 install Alcatraz Island
    4 install San Fran Changes
    It's a total of 4 plugins but after exploring you can simply uninstall it all.
    5 additionally, at the end of exploring it all on foot, I checked it out from the air so think about a flyable vertibird (e.g. Vertibird Player Home), it's nice to see how the world was built (if you're not touchy about total immersion)

    So (1) is the main mod, (2) is resources for (3), (3) is an additional location and (4) enables entering the mod without console (go to Mojave Outpost and at its west side pick the new gate that's on the left), also adds two little blue boats to San Fran that will get you across the bay and from there to the Alcatraz island.

    This is not not just exteriors, there are interiors to explore, some are ok as shelters as well - for those that don't just breeze through but really explore and take shelter at night. Enjoy!
    1. tommybouy1
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      Thanks for this!
    2. KresoX
      KresoX
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      You're very welcome!
    3. CromwellInvocation
      CromwellInvocation
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      Are there creatures/people to fight or quests to do or is it a blank slate for future modders to change and add to, like the author says in their description? Thank you so much for your writeup, I'm paranoid about using the console ever because it disables achievements on that session but I just never feel comfortable opening it up even if it's just for that session. This is so fucking cool. Saved and tracking, I so hope the author or other modders come to this and make this into something truly amazing. 
  7. Vood00Ranger
    Vood00Ranger
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    Hello TrickyVein,

    I'm interested in working on this mod. Do you have any additional resources from when you worked on this? Even from what you have so far, I am impressed with all of the meshes and textures.

    Thank you!
    -Vood00Ranger
  8. Enclaveofficer114
    Enclaveofficer114
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    Shame this never got made into a mega dlc sized mod with storyline and gameplay this had so much potential... maybe one day.
  9. Zoluro
    Zoluro
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    Why in the soil there is "Arthmoor sucks beth cock" ?
    1. TheSmokingBong
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      Because he does.
    2. InThyFlesh
      InThyFlesh
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      He really does.
  10. Rneuby
    Rneuby
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    This is spectacular! Thank you for letting this go public. 
  11. B3arbly
    B3arbly
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    I just want to say that I am amazed with how much you have already done! I really did wish that you would have finished the map but I understand where you are coming from when it comes to being burnt out and your mental health (I hope you're doing better) the fact that you put in a freaking shi bunker and a brotherhood bunker along with the roots in Chinatown just blows me away with what the story could have been. Would there be anyway you could tell us what the story was? or as much as you can remember of what the story would have been? if not understandable and big thanks for giving other modders a great start for a project of their own! 
    1. GVALT
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      You can find their screens of san fran in their discord. They are clearly using something from this mod.
  12. Kuzja80
    Kuzja80
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    Hi
    dragondoor02_n.dds steeldoorbg_n.dds
    this textures is broken or wrong format

    Check it
    1. TrickyVein
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      I won't be addressing any bugs or other issues, but maybe see those things as opportunities! Cheers.
    2. Kuzja80
      Kuzja80
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      Ok, sign it at main description mod tab  "this mod no longer supported"
    3. TrickyVein
      TrickyVein
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      Wow, very edgy. I'm so sorry you are disappointed, or couldn't read the basic description. Are you hurt?
    4. PhantomProTV
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      idk about the hostility but I do agree with him. excellent mod, but it would probably be best to mark it as no longer supported if you're not doing work on it so that way less people ask for bug fixes.
    5. Nightweaver2112
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      It was never supported in the first place. This isn't a mod, it's a resource, and he very clearly states it's a resource in several places. There's no need for some 'no longer supported' statement because everyone else knows what this is.
    6. wildgravity
      wildgravity
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      as a modder, its wild to me how many people fail to read descriptions, like.. at all, where certain things are -really clearly spelled out, and then complain and act like its the modders fault for not supporting something they didnt pay for, lol. Like, hey, this labor is free. its -intensive-, it takes several hundred hours, and the game is a decade old. If a person is gonna mod FNV, or these types of games, they really do need to make it a point to learn how to use certain tools (Nifskope, FNVedit, GECK, Loot) before getting some type of way toward mod authors. I get that bugs are frustrating, but if you want help, ya catch more honey with flies then vinegar
    7. Kuzja80
      Kuzja80
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      Hey, i just warn that some textures is broken in your  'for mod makers resource'. 

      Don't you think that your manner of communication is not entirely successful?
    8. Deltaforerunner
      Deltaforerunner
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      Ya, because coming off as a prick is sure to work out for you.
    9. Kuzja80
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      Deltaforerunner Buddy, didn't you think that not everyone speaks English as a native language?

      If you keep talking like that, you'll get a ban.
    10. Deltaforerunner
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      Lol, and how exactly would I get a ban for pointing out your behavior? Its literally a matter of reading the page.
    11. deleted142101718
      deleted142101718
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      I am sorry for being late but I suddenly caught an interest for San Fran and discovered this post:
      Who are you, Kuzja80? Can't you read? This is not a kindergarten so act like a mature person. San Fran is a massive load even for a team. If you are some experienced you would read the images as opportunities - something to work on for others which the mod is laid out to be.
      !::!
    12. streetyson
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      Well, it would've been proper to put something in the title, like discontinued, unsupported or abandoned, to save others' time and because not everyone's English is up to reading or understanding long descriptions. As to the "it's a resource" coment - yes but it's not been put in Modders Resources it's in New Lands. Kuzja80 lacks manners but they're not a native-English speaker and they do have a point. And yes, one can always Google Translate descriptions but it's not perfect, is limited in character length, and a chore that could be obviated for many if the author just added one word to their mod title.