Fallout New Vegas

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Created by

Desmo_851

Uploaded by

Chinpoko117

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32 comments

  1. iSebastein
    iSebastein
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    • 448 kudos
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    As always the ID code for the attachments are below (use them if you are too lazy to hunt them down. Replace the xx with your load order!)

    Laser RCW Reflex Sight - xx000ADD
    Laser RCW Light Bolt - xx000ADE
  2. LinkIsEpic101
    LinkIsEpic101
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    • 9 kudos
    Didnt the AWO author die?
  3. dryduk
    dryduk
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    • 0 kudos
    thanks man, replaced horrible EVE rcw model with this
  4. TheLastTrueSausage
    TheLastTrueSausage
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    Thanks bro, this looks awesome!
  5. SleepDeprived42
    SleepDeprived42
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    Is it possible to get rid of the distracting rotating green light and annoying jiggling animation?
  6. long0325
    long0325
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    Was installed your LMG replacer and working just fine until the installaton of RCW replacer;  it had two conflict with the Lmg null.dds and ReflexGlass_n.dds file, the LMG model was completely gone back to the OG model and the name is returned too, Even disable or uninstall RCW replacer mod won't even make your LMG mod working the way it was intended to....which is absolutely weird, any Idea about this ?
    1. iSebastein
      iSebastein
      • supporter
      • 448 kudos
      No idea why the LMG went back to vanilla but the conflict is because they're installing the same shared files they both use, so it should be okay to let it override when prompted. Try manually installing these replacers instead with the old fashioned drag and drop. That should do the trick
  7. HenryCoore
    HenryCoore
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    God-Tier Quality
  8. idioticgamer123
    idioticgamer123
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    I really love this but is there a version for hitmans animations?
    1. iSebastein
      iSebastein
      • supporter
      • 448 kudos
      should work with it, it uses vanilla reload iirc just patched for asurah's ironsights.
    2. idioticgamer123
      idioticgamer123
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      thanks and also this mod is really awesome! ;D
  9. Manu96Con
    Manu96Con
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    • 0 kudos
    how can i make this mod non-replacer?
    1. oxman1
      oxman1
      • member
      • 1 kudos
      load the mod in fnvedit open the weapon tab right click the weapon entry , copy as override in to the same plugin ,rename the weapon ,delete the original replacer entry and you are ready.
      amazing mod by the way thank you iSebastein
    2. Manu96Con
      Manu96Con
      • member
      • 0 kudos
      Thanks!!
  10. SpideyMaster661
    SpideyMaster661
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    • 3 kudos
    Awesome looking, but when the FOV is set to 70, the view just tear out a bit....Uhh, a bit see through...
    1. gabbe1200
      gabbe1200
      • supporter
      • 5 kudos
      Obviously don't set first person model fov above default or max like 64. You should only be setting world fov.
  11. nognow
    nognow
    • supporter
    • 37 kudos
    Is there a way to make this part look like it does in your screens?
    the green thing looks so much more intense in mine
    1. RecanDark
      RecanDark
      • member
      • 0 kudos

      where did you get the look