Fallout New Vegas
0 of 0

File information

Last updated

Original upload

Created by

AmaccurzerO

Uploaded by

AmaccurzerO

Virus scan

Safe to use

Tags for this mod

16 comments

  1. AmaccurzerO
    AmaccurzerO
    • premium
    • 752 kudos
    Locked
    Sticky
    Thank you all for your comments.

    The issue with the flickering textures has been already fixed. I committed a mistake when I named the textures folder.

    Enjoy the mod.
  2. DiamondBorne
    DiamondBorne
    • member
    • 23 kudos
    I love the new multiple tubes design. It looks archaic and cluttered, perfectly intune with the setting and time of Fallout.
    1. streetyson
      streetyson
      • member
      • 103 kudos
      Archaic? In tune? No, it looks ill fittingly "too modern" - in the sense that Fallout chic is a 1950s vision of the future, not a 1990s vision of it. Not to complain about the mod in it's own sake - it's fantastic if that's what you want, but it definitely isn't in sync with the chic!

      What should it look like if it were to fit the chic? Well, an old style CRT screen for one (maybe the exposed futuristic style like TV sets in Fallout), and fewer bigger square buttons (like at the purity purifier) instead of that 1990s pocket calculator look. And for remaining stock levels some simple old-fashioned round indicator lights (like you see on big computers, elevators and doors in Fallout). Oh, and the biggee - it needs to be called the "health-o-mat" or "auto-health 3000". Everything started to be called automat, o-mat, o-matic or auto in the 1950s to express how everything was becoming automated and thus futuristic. Fallout screws up a little with its "eat-o-tronic" because "tronic" is more a 1970s thing.
    2. Viilks
      Viilks
      • member
      • 2 kudos
      You know that Fallout's Old World isn't meant to be trapped in the 1950s right? That's a fandom/Bethesda retcon. The year the bombs dropped is 2077. Literally over a hundred years after the 1950s. Not every single thing is going to still adhere to a aesthetic standard from over a hundred years ago.
  3. mikeboydus
    mikeboydus
    • premium
    • 23 kudos
    Minor conflict with ILO in the Novac motel room, the health station almost fully covers the new light switch. 
  4. MinigunKiller911
    MinigunKiller911
    • member
    • 4 kudos
    Nice looking stations with Half-Life spice in them. It would be best to just add beeps when you use it (long tone signal) and "empty" tone at 0% like in HL
  5. WastelandDrifter1
    WastelandDrifter1
    • member
    • 9 kudos
    I know it says that this mod replaces some wall first aid kits, but I would love to see a complete overhaul of all first aid kits attached to a wall (and for the FO3 versino).. lol.. Vanilla or potentially modded.. Also, it would be nice if they slowly regenerated after depleting, if at the very least, after a day or so.
  6. rockingsoul1613
    rockingsoul1613
    • premium
    • 0 kudos
    Getting flckering textures on this thing.
    1. AmaccurzerO
      AmaccurzerO
      • premium
      • 752 kudos
      Sorry for the late reply. The issue has been already fixed.
  7. Shatteredthought
    Shatteredthought
    • premium
    • 1 kudos
    Hello AmaccurzerO, love your mods. I think the upload on this one had the texture path messed up - I was trying to figure out why my merged TTW conversion with this model wasn't working in DC when I realized that the original mod's texture paths were messed up.

    It looks like the file on Nexus has the texture path of Data\textures\MyMedicalStation, but when I loaded the mesh up in nifksope the textures pointed to Data\textures\NVMyMedicalStation instead. Changing the folder name from MyMedicalStation to NVMyMedicalStation fixed the messed up texture issue.
    1. AmaccurzerO
      AmaccurzerO
      • premium
      • 752 kudos
      Hello, AperionSol.

      Thanks for your notification. I just fixed the issue renaming the textures folder correctly. It was funny than in my FONV textures folder had the correct name. I must have been uploaded an older version instead of the version I was using.
  8. Marcurios
    Marcurios
    • supporter
    • 160 kudos
    Love it, thanks !
  9. ashtonlp101
    ashtonlp101
    • premium
    • 167 kudos
    Might I recommend a Bioshock Esq functionality, paying prewar money to fill health but destroying the machine grants the player a stimpak?
    1. Yamatohime
      Yamatohime
      • supporter
      • 46 kudos
      Pay money to heal, use 100 MFC to recharge, pay more money for more heals. =)
  10. puta2000
    puta2000
    • member
    • 2 kudos
    dude i love the half life reference
  11. Hayasa3DRT
    Hayasa3DRT
    • premium
    • 3 kudos
    In due time you will end up making an ultimately needless animated mod for everything in the damn Mojave, And when that time comes my load order will be filled with your mods.