Do you think uninstalling a component mid-playthrough should be fine? I think the perception penalties are a bit too high. With PER 8 I hardly ever see hit chances above 40 or even 30 with a scoped hunting rifle, and with pistols I need to be really up close to get worthwhile percentages. Ideally I'd just like a slightly milder version of this mod. (e:just for clarity, yes I meet the gun and strength requirements of my guns).
Hello! Thanks so much for this mod. I was interested in the mechanics of Vicious Wastes but didn't want to miss out on world system modifications in mods like Jsawyer, such as killing random feral ghouls being changed to not give positive karma. I'm a noob to modding so please forgive the dumb question:
So, if I was to take the CHA or PER files (since those are non-negotiable in my mind), would they be compatible with anything that doesn't also modify SPECIAL? Would they work with Jsawyer (non-ultimate)?
What version of VW is this from. Fairly new im guessing since it has ini files right?
Will you be fixing the Charisma Affects Party Size mod? That one is basically the one I want the most lol. If you do will you make a TTW patch for it?
If you can get Charisma Affects Party Size to work could you add a perk just like CCO magnitic personality? I think that perk is really good for a Charisma based party system like that.
One more thing. I feel like I bugging ya... but could you make a stand alone version of the VW's Computer Whiz and Infiltrater perks?
This was from version 4.9, I just added INI files cuz I felt like doing something extra. I suppose I should check if anything has changed since then. I will also try to recreate the party size thing this week, with an optional Magnetic Personality-like perk. I'll also be looking into making a standalone version of those perks, thanks for the suggestion.
It shouldn't, since it just adds hidden perks to the player, and the conditions for weapon types don't actually require to check every weapon (since weapon types can just be checked by getting the current equipped weapon, ensuring compatibility). It might not function as intended if you have another mod that does something similar, I suppose.
Deadly Radiation doesn't look like its reducing my health at all. Checked pip boy and it didn't say my HP was any different and damage isn't reflected on my HP meter
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Regardless, thanks for the mod.
like.... Subject.GetQuestVariable(VWPartyLimitQuest, partyHasRoom) = 1 or 0
So, if I was to take the CHA or PER files (since those are non-negotiable in my mind), would they be compatible with anything that doesn't also modify SPECIAL? Would they work with Jsawyer (non-ultimate)?
EDIT: Nevermind just saw that it's borked.
Will you be fixing the Charisma Affects Party Size mod? That one is basically the one I want the most lol. If you do will you make a TTW patch for it?
If you can get Charisma Affects Party Size to work could you add a perk just like CCO magnitic personality? I think that perk is really good for a Charisma based party system like that.
One more thing. I feel like I bugging ya... but could you make a stand alone version of the VW's Computer Whiz and Infiltrater perks?
Thanks for making what you have so far.
EDIT: Yep, looks like it's broken on my end too. Time 2 fix.
EDIT: Fixed. Thanks for the bug report.