Fallout New Vegas

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weijiesen MaKc_DnDz and KEVIN465M0RAN

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KEVIN465M0RAN

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11 comments

  1. FirstLightningCOBRA
    FirstLightningCOBRA
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    wish there was version without the retextures...
  2. Roebuck101
    Roebuck101
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    I have tried the console commands player.additem xx001098 1 and I didn’t get the hellfire armor.
    1. spartan117ce
      spartan117ce
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      You're supposed to substitute the xx's for the loadorder numbers, c'mon man this is extremely basic gamebryo logic.
  3. spartan117ce
    spartan117ce
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    Will be sure to try this out when i next start up NV, i was thinking of doing the same lately since there's not really any other mod that quite does PA like DX did. I did however consider importing the winterized T-51b from my own copy of FO3 and applying the FO3 DX textures to it, but i remember last time i did so with TTW it had horrible issues since it overlapped with the base T-51b glowmap i think it was? Any suggestions?
  4. SWAGAMESH
    SWAGAMESH
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    That's pretty cool!

    Is there a chance you could make a version without the cook cook edit?
    Dragbody has a fiend overhaul on gunetwork that somewhat clashes with this.
    Same with motor runner.
    1. KEVIN465M0RAN
      KEVIN465M0RAN
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      i'm not sure how to do that man :(

      (its a shame aswell. cause i'd totally love to add the hellfire helmet to Cook-Cook's head)
    2. SWAGAMESH
      SWAGAMESH
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      I prefer the Versions of dragbody, but I'll just activate the mod when both of them are dead.
      I think your mod will probably overwrite his.

      Fiend leaders is a weird place, imo. either you dont have power armor training or you get a massive mid game power spike, since if i remember correctly, hellfire was the real deal.

      Can't you just go into cook cook's inventory in the geck and add it?
    3. KEVIN465M0RAN
      KEVIN465M0RAN
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      it might be possible. i'm just not familiar with G.E.C.K at the moment...

      as for your mod problem. you could just remove the armor files for hellfire and tribal at the moment. but when i do figure out how to restore the armors i'll add an optional file :)
    4. spartan117ce
      spartan117ce
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      Haven't touched either mod, but you could delete the edit that touches cook-cook in this mod with xedit and add the armor via console possibly.
  5. NekitTheSaint
    NekitTheSaint
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    I think vanilla view look better than fallout 3 version
    1. KEVIN465M0RAN
      KEVIN465M0RAN
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      ok