Fallout New Vegas
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Migck

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miguick

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16 comments

  1. GRUmod
    GRUmod
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    I've re-read this a few times and have trouble really understanding it. From what was explained, a lot of this mod exists in StewieTweaks already - So, what does this do outside of that? 

    Is it just weapon-weight-based stuff?

    Thanks
  2. Healz4Life
    Healz4Life
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    Haven't updated to the newer version yet since I don't know which tweak this refers to with this line, so I don't know if I would have to change anything
    Removed power attack delay removal and AP cost limitation in favor of lStewie's Tweaks
    1. miguick
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      Previous version had a feature to remove the power attack delay timer when releasing it while performing the melee blocking animation. That exact same feature is now in lStewie's (bPowerAttackIfBlocking).

      It also had a feature to prevent power attacks if AP was in the negatives from a previous one, but now I offer a config file for lStewie's that enables some of its settings for power attack AP costs, such that it only enables that same thing to prevent power attacks if AP is too low, leaving the AP cost of the attack part to be handled by this mod.

      So in short, just turn on the bPowerAttackIfBlocking setting in lStewie's if you want that feature, everything else is provided for.
  3. AlfaFoxWolf
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    My Power Attacks outside of VATS don’t use AP and aren’t triggering the special attack. Got all updated versions of NVSE, JIP, and JG (as of 11/24/22) but no dice. 

    UPDATE:
    OK, so you need kNVSE. It is not listed as a Requirement, but it most definitely is.

    To The Venerable miguick, maybe putting kNVSE in the requirements might help out a lot instead of just having it linked in the description?

    but overall, I love this mod.
    If you play private NVMP servers and have VATS disabled, this is a must have game changer.
  4. 0SM
    0SM
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    Forward moving power attacks with melee weapons don't seem to cost any AP for me. Is this intended? It works with unarmed. Is there a way I can fix this? Thanks for the awesome mod!
    1. miguick
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      You need to update JohnnyGuitar plugin
      And perhaps JIP and xNVSE too for good measure
    2. 0SM
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      I assumed it was JIP NVSE, reinstalled all of those mentioned to be sure, no dice.
  5. GalenKnight56
    GalenKnight56
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    This mod seems to sometimes cause FPS drops whenever I draw my fists or melee weapons. I think this is due to the latest xNVSE changes.
  6. ZoltranFamilyValues
    ZoltranFamilyValues
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    Incredible mod. This + Sweep + PFAC modernize the melee game. You couldn't pay me to uninstall it.

    Well, yes you could. But it'd need to be enough so that I could pay you to make another, slightly different version I could use.
  7. jedp15
    jedp15
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    So the only way to initiate non-delayed power attacks is if you block while doing it?
  8. luka2002barabadze
    luka2002barabadze
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    a step in the right direction. I can still use power attacks in vanilla but they're beyond clunky.
  9. Makron8
    Makron8
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    I had assumed that the delay was to simulate a "wind up", but it does make the quickness of a power attack kind of useless. Hopefully we can eventually tailor melee combat to something more intuitive like Kingdom Come Deliverance, for example, but until then, it's always a pleasure to see more melee tweaks.
  10. moXsolace
    moXsolace
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    DJ Khaled be like ""Another One""