Fallout New Vegas

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Created by

Killerr321

Uploaded by

killerrr321

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13 comments

  1. WastelandDrifter1
    WastelandDrifter1
    • member
    • 9 kudos
    Would like to see this continued; it would be pretty interesting to see finished after seeing the vanilla Sierra Madre all this time.
  2. Andaius
    Andaius
    • member
    • 29 kudos
    Nice to see what it looks like without the killer fog, but doesn't this jus tscrew over the whole point and lore of this place?
    1. killerrr321
      killerrr321
      • member
      • 13 kudos
      Yes i do think it effect the lore of the original story but i paid this so many times i wanted to attempt to refresh it into almost a player home world haha, Thats part of why i am going to do it in sections instead of all in one file so you can just turn them on as you complete the areas in your playthrough. thanks for the interest and i just added some more in 0.2a! i also wanna make the weather a little darker but not quite as gloomy as the original....
    2. photonfanatic2013
      photonfanatic2013
      • member
      • 0 kudos
      How do I change this mod to keep the cleaned up grounds and buildings, but ditch the happy sky? I want a cleaner Sierra Madre, but still the same red, oppressive sky. Someone made a mod that just cleans the ground, but it doesn't work. What do I need to change in this mod to get the old sky and lighting back? Thank you
  3. klayly
    klayly
    • premium
    • 0 kudos
    It is so unimaginably sad to see the way Sierra Madre could have been 
  4. HorseKingHercules
    HorseKingHercules
    • member
    • 4 kudos
    Are we able to enter the Casino itself yet?

    In any case this looks very interesting.
  5. PascalandPloy
    PascalandPloy
    • member
    • 0 kudos
    This mod looks incredibly nice and romantic. I would keep it installed if there weren't some error messages in falloutnv_error.log. I tried to set the scripts to record flag "Initially Disabled" in FNVEdit, though this didn't help.

    MASTERFILE: Script 55F5EF60 in file 'CSM VILLA 0.7a .esp' has not been compiled.
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     MASTERFILE: Script 55F5EFD8 in file 'Villa Police Station 0.3 .esp' has not been compiled.
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     MASTERFILE: Script 55F5F6F8 in file 'Villa Medical 0.2 .esp' has not been compiled.
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  6. 956785412
    956785412
    • member
    • 2 kudos
    This is reverse-cursed - like seeing something that's supposed to look horrid just look ok. Anywho, this is really cool - breaks the lore but that's not the point :)

    I can definitely see youtubers using this for skits or something
  7. WastelandDrifter1
    WastelandDrifter1
    • member
    • 9 kudos
    This would be neat if it was made to look as if the NCR and Crimson Caravan were jointly working together to establish a new sort of massive trading hub. On one hand, it would be pretty interesting to have around as an NCR player, while on the other, it would be a new place to "cleanse of degenerates"(lol) if you're Legion with new enemies littering the landscape.
  8. SereneSierra
    SereneSierra
    • member
    • 6 kudos
    Why not clone the areas and then make the copy visitable after completion of the DLC?
    1. masternetra
      masternetra
      • supporter
      • 24 kudos
      +1 Agreed
    2. QuiAffixi
      QuiAffixi
      • premium
      • 0 kudos
      big brain
  9. dogeback123
    dogeback123
    • member
    • 0 kudos
    This looks so fucking cool