I was looking to merge this mod into my main merge file, but when I tried to change MCM script to refference my merge mod, instead of the hz_Empty Clicks.esp , GECK said the script can't compile, because there's an error on line 35.
Tried just adding a comment and still same error. Did I do something wrong? Am I missing any requirements to make GECK see there's no problem with the script? I have the geck extender installed
EDIT: SCRIPTS: Script 'hzECMCMScript', line 35:Got empty string for variable name This is the line GECK gives me Another similar line around the 120th line
EDIT2: I deleted those two lines and everything seems to working perfectly?
In general you shouldn't just go and comment out/delete script lines left and right as it can lead to problems even if initially everything appears to work fine, it's kinda like randomly removing parts of a complex machinery
Seems like some NVSE update made it more sensitive to syntax or maybe I've used some kind of compiling override back then and forgot about it, try placing "ref" of whatever is in place of it in quotes on every problematic line so it looks like this: SetEventHandler "OnActorUnEquip" hzECOnAUEScript "ref"::PlayerRefthis will likely solve your issue
I don't know if anyone else is having this issue, but I keep getting the empty clicks playing during normal firing sounds and I don't know why. It's particularly bad with automatic or fast firing weapons
Probably some mod conflict, if you can reliably trigger it try to figure out which one is causing the conflict by disabling a few mods at the time and checking in game
Question how do you bring back the menu back to mcm since my dumass curiosity got the best of me just to see what happens if press the hide option just to see if there's a feature where to bring it back it but I see no option to do it... Please help I really wanna change my settings for this mod.
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Tried just adding a comment and still same error. Did I do something wrong? Am I missing any requirements to make GECK see there's no problem with the script? I have the geck extender installed
EDIT: SCRIPTS: Script 'hzECMCMScript', line 35:Got empty string for variable name
This is the line GECK gives me
Another similar line around the 120th line
EDIT2: I deleted those two lines and everything seems to working perfectly?
Seems like some NVSE update made it more sensitive to syntax or maybe I've used some kind of compiling override back then and forgot about it, try placing "ref" of whatever is in place of it in quotes on every problematic line so it looks like this:
SetEventHandler "OnActorUnEquip" hzECOnAUEScript "ref"::PlayerRef
this will likely solve your issue