Just like in tactics haha its great! the only thing is i cant seem to get his voice lines to work, i see the lines on the screen but no audio :/ Any idea?
Sorry for the late reply and thanks for your notification.
I checked the mod in my PC. I activated the Vault Boy three times and didnt get CTD. Try turning off the mod, make a clean save, turn on the mod again and pick it up in his starting location. It is possible that the change I made in the update requires you to make this.
For some reason I can only activate my boy only once. When I picked him up then activate him again, I got CTD. In the previous playthrough I had no problem with this at all and my load are exact same, just with some update to the essential mod like NVSE and such. Maybe the new codings are to blame?
I checked the mod in my PC. I activated the Vault Boy three times and didnt get CTD. Try turning off the mod, make a clean save, turn on the mod again and pick it up in his starting location. It is possible that the change I made in the update requires you to make this.
Hi. Just finally finished my load order and got to tested this mod. Do you have any plan to make this little guy a full-fledge companion? mainly, make him count as an actual companion (JIP CCC do not recognize him as such) make him able to haul some items for you and the ability to give him some BB pellets, I would like to make him retain some his usefulness well into the game by craft him some custom ammo.
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Found the sound/voice folder and rename the folder VaultBoyCompanion.esp to NVxVaultBoyCompanion.esp
This should fix it.
(?) What is the patch for?
It'd be great, if he could thumbs up with a tiny pip boy on his arm.. LOL
I checked the mod in my PC. I activated the Vault Boy three times and didnt get CTD. Try turning off the mod, make a clean save, turn on the mod again and pick it up in his starting location. It is possible that the change I made in the update requires you to make this.
I checked the mod in my PC. I activated the Vault Boy three times and didnt get CTD. Try turning off the mod, make a clean save, turn on the mod again and pick it up in his starting location. It is possible that the change I made in the update requires you to make this.