Mod articles
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xNVSE 6.1 is out and it brings a lot to the table for the people who script for Fallout New Vegas. The goal for this release was to improve the experience of the scripting system by adding in quality-of-life features, new functions and more. There have also been multiple bug fixes.
Inline expressions
NVSE has it's own compiler different from the GECK's that's usually only activated in commands that supportĀ NVSE expressions. The NVSE compiler is a lot more flexible than the limited GECK compiler: it supports more operators, arrays and string variables natively. With xNVSE 6.1 it's also got a feature boost but we'll get to that later. A major pain point for scripters was that when passing arguments to functions you were required to first place the expression inside ...