About this mod
This mod enables all explosives or ordnance to be detonated by taking damage, allowing different ways of using explosives in the game.
- Permissions and credits
- Donations
A Scriptrunner variant which does not require a .esp is included here:
Grulag's Library of Simple Scriptrunners
This mod enables all explosives or ordnance to be detonated by taking damage, allowing different ways of using explosives in the game.
Being chased by Mutants? Try dropping a mine next to a Mini-nuke and running far, far away..
Got a rocket but no launcher? Throw it on the ground and lob a grenade at it when an enemy walks near.
This is a merge of a few other mods that do this, combined into one to do it all in a single .esp
Mods merged:
Puce Moose's Destructible Ordnance:
https://www.nexusmods.com/newvegas/mods/35015
Puce Moose's Explosive Robots:
https://www.nexusmods.com/newvegas/mods/35015
GRA Destructible Ordnance:
https://www.nexusmods.com/newvegas/mods/44632
Lonesome Road Destructible Ordnance:
https://www.nexusmods.com/newvegas/mods/44664
Items affected:
All grenades (40mm and 25mm included), missiles (yes, mininukes..), and mines (excluding C4), Also covers GRA & Lonesome road.
Robots:
When destroyed, robots may explode after a short period of time. Several different explosions are possible.
No permission is needed as there are no custom assets or creations, just good-ole edits to 1's and 0's.
Thanks to Puce Moose and ma1025 for their modding which was how this was created.
Compatibility & Support
Doesn't touch anything affecting body-parts, so should be fully compatible with anything that does. Compatible with BLEED from what i could see.
The only things that may be incompatible are any mods that effect explosives or ammo (textures excluded) and possibly some animations with throwing and the effects of explosions.
Personally, i load this late in the load-order so anything else can be over-written but from some checking in xEdit it looks pretty light.
YUP was one of the only mods i found that touches any of the records this mod does so far. I think i will need to make a compatibility/patched version for YUP in future when i find time. If someone else would like to do this and upload it separately, or send to me to put on here i am happy to upload and credit to you.
I am planning to make a merge without the Explosive robots, as not everyone may want this included.