About this mod
A collection of .esp-less mods in the form of Scriptrunners that you can select from a list to change and enhance your gameplay.
- Requirements
- Permissions and credits
[GLOSS]
Description:
A library of Scriptrunners i have made for several of my own and others' mods.
Most are for both NV and TTW (Untested any for NV but cannot forsee any issues)
The aim of this mod is to wipe out as many .esp's as i can without having an impact on the game.
I initially made this mod for myself, but with how receptive the community has been to my mod/s i thought i'd see if they wanted this too.
Requirements:
xNVSE
JIP LN
[NV/TTW] Bloody Messy Creatures
Makes most large creatures occasionally dismember and gib enemies. Gives them the 'Bloody Mess' effect.
Original Mod
[NV/TTW] Cars are Harder to Explode
Vehicles roughly double in health, so they don't explode so easily and common. Usually in shootouts or with some explosives.
Original Mod
[NV/TTW] Casual Creatures
Adjusts the health and DT/DR of multiple creatures to reduce the bullet-sponge. List in original mod page.
Original Mod
[TTW] Casual Point Lookout
Removes the bonus damage of enemies in Point Lookout.
Original Mod
[TTW] Comrade Irving Cheng
Gives Irving Cheng in Tenpenny Tower a Chinese suit, hat and pistol and renames him to Comrade Irving Cheng.
Original Mod
[NV/TTW] Explosive Ordnance
All Explosives and some ammo (flamer, cryo) explode on damage. This can make for some super interesting, tactical and unexpected gameplay.
Original Mod
[NV/TTW] Prewar Books Less Rewards
Reduces/changes the rewards from turning in Prewar books to try to factor in that they are in abundance, and across both games.
(Changes caps from 100 to 50 and EXP from 10 to 5)
[NV/TTW] No Gasleak Knockdown
Removes the automatic Knockdown from GasLeak explosions.
Original Mod
[NV/TTW] Purposeful Walking
Changes the look and speed of walking for everyone. Less lax and roam-y and more purposeful.
Original Mod
[NV/TTW] Destructible Radios
Makes almost all Radios (Ham, Vintage, NV) explode after taking damage, leaving behind a broken variant.
Warning: Will break Quests if you destroy Important Radios. I am working on a way to exclude these radios.
Original Mod
Credits to the respective mods authors on the originals! Check their mods out and drop a fave and Endorse!
Credits/Thanks:
RoyBatty
Mcdoye
Fritz
Alexv1Doom
StolliRoss
bct18181
Questdog62
Jazzisparis
JipLN