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��FNV Armor Rebalance - 0.1.1

A mod that try to rebalance the armor system in New Vegas.

Mainly strengthened medium and heavy armors.



:: INTRODUCTION ::

FNV Armor Rebalance is a mod aiming to improve the balance of the armor system in Fallout: New Vegas. Compared to light armor, the medium/heavy armor have a bit more DT, but less Carry Weight/Movement Speed and lack perk's support. Many well-designed medium/heavy armors are rarely used. So I made this mod to improve it. The mod mainly buffed medium/heavy armors by introducing a Set Bonus System and adjusting some perks to support them.



:: REQUIREMENTS ::

" New Vegas up to date

" All DLC



:: FEATURES ::

" Set Bonus System

" More perks that support medium/heavy armor

" Fix some bugs related to armor

" Compatibility patch for Project Nevada(core)



:: NOTABLE CHANGE ::



Armor

" Now when you wear a full set of armor(armor and helmet,e.g Riot Gear and Riot Gear Helmet) you gain an additional Damage Resistance(Fire Resistance/Posion Resistance/Rad Resistance/other property) bonus. Medium/Heavy armor's bonus is higher than that of light armor.

" Power armor don't need Power Armor Training any more. Besides, Power Armor Training will give all power armor(except NCR Salvaged Power Armor, which has a initial +5% DR) +10% DR and +(half of the armor set weight) Carry Weight.



Perk

" Light Touch now don't check armor type and take effect when inventory weight is less than 160(Contrary to Hoarder, and with Project Nevada it's 0.75 of your max Carry Weight).

" Pack Rat is medium armor's perk now and only take effect when wearing full set of medium/armor(armor and helmet).

" Similarly, Heavy Weight only works with heavy armor.

" ��New perk Offence And Defense : You gain +5% DR when you wear medium armor, and +5% critical hit chance when you use small guns (pistols, rifles, submachine guns, shotguns, energy pistols and energy rifles).

" ��New perk Never Back Down : When wearing heavy armor and standing still, you gain +10% DR. Besides, +5% critical hit chance when you use heavy weapons, energy heavy weapons, melee weapons and unarmed weapons.

" Travel Light and Tunnel Runner now check helmet type as well as armor.



Other

" Glasses no longer conflict with some masks �so now you can wear 1st Recon Beret, Lucky Shades and Ulysses' Mask together.



:: INSTALLATION ::

" Recommend to use Vortex to install/uninstall.

" Or just unzip the file to the New Vegas/Data/ folder.(Delete them to uninstall)



:: COMPATIBILITY ::

" Compatible with most popular mods except mod that tweaks the original armor in the game.

" For Project Nevada(core) there is a compatible patch.



:: SUGGESTION ::

" Recommend to play without mods that import a large number of new armor which are often too powerful for the base game and will almost certainly break the balance.

" Recommend to play without mods that greatly changed the balance system.



:: RECOMMENDED MODS ::

- FNV Weapon Rebalance - https://www.nexusmods.com/newvegas/mods/67472�� - My mod that improve the weapon balance system

- Project Nevada(core) - https://www.nexusmods.com/newvegas/mods/40040�� - Great mod, and make perks related to Carry Weight(Light Touch/Hoarder/etc..) more powerful.



:: KNOWN ISSUES ::

" Currently the mod is still under development. Comments and suggestions are welcome !