I've checked this mod in FNVEdit. Seems like it somehow changes the vendortron EditorId from VendortronContainerREF (GRA.esm) to VendorContainerGunRunnerHQREF (this mod) and the last ref was used in script. I tried to revert that ref changes and edit script, but no luck. Still no shotgun. So I deleted all quests and scripts and added the gun into all form lists manually and placed it in cell (New Vegas Steel) to be picked up.
Find .json file in Hit's mod Meshes\AnimGroupOverride\Hit_LeverActionShotgun.json Copy, rename, replace its content with [ { "mod": "Hellfire Shotgun.esp", "form": "00ADE", "folder": "Hit_LeverActionShotgun" } ] Save the file. Enjoy new anims.
I know that it's been a while since you've last been on here, but is there any chance you could put the weapon in some locker to be picked up? I've tried every method of it appearing in the GR item list and it hasn't popped up.
i think i saw it when i reached the gun runner the first time. didn't have the money. never showed up again later. reinstalling the mod didn't help either
Great mod! Do you think you could add a variant that places the gun somewhere in the world? Like that cave next to Mojave outpost or something? Feels a little too easy to just have it buyable from GR.
And Stay Back uses the same list as Shotgun Surgeon, so any gun made compatible with that perk (including this one) automatically works with And Stay Back.
it needs to be at the bottom of your load order. I actually had the same issue when i first used it alongside other mods, but placing it at the bottom fixed it.
20 comments
So I deleted all quests and scripts and added the gun into all form lists manually and placed it in cell (New Vegas Steel) to be picked up.
Copy, rename, replace its content with
[
{
"mod": "Hellfire Shotgun.esp",
"form": "00ADE",
"folder": "Hit_LeverActionShotgun"
}
]
Save the file. Enjoy new anims.
xx - Number in your Load Order