Assuming a great enough perk/weapon combo to kill 5 things a second of play when accounting for time for enemies to show up, which is super generous, it would still take over 55 hours of continuous grinding to unlock, having said that, this could be good for an ultra modded playthrough with a lot of time at places crouded with enemies to bring death to the final Battle, great idea!
Would it be too much to ask for a toned down companion that you can jut recruit then as a follower quest asks you to kill like 1000 foes to get a perk for 5% damage cause i like the idea of the mod but i also want it to be balanced and achievable for my game again sorry if im asking too much
Death's skin is showing the "MISSING TEXTURE" purple/pink, her robe has something messed up, almost like it's refusing to have a proper Archive Invalidation as it changes its texture depending on the angle of viewing, and her movement speed is that of a cheetah smoking cocaine, injecting meth, and huffing nitrous oxide through 100lbs of boost.
This wouldn't happen to be a reference to Thanos in the comics? Even if it isn't though you basically have to have the Infinity Gauntlet in order to kill this many things.
Not necessarily, there are many Mods out there that add many NPCs to kill. Mods to increase the number of spawned NPCs and Patrols in the world, mods to increase the number of Ghouls/Raiders out there, and of course... https://www.nexusmods.com/newvegas/mods/63269
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https://www.nexusmods.com/newvegas/mods/63269