- Fixed a bug that would have the Legion camp appear if Tacitus dies and the quest fails, since the GECK considers that as "completed". Now, that won't happen. Thanks to AsianInvasionofAlaska2077 for telling me about this!
Hey man, this is a great mod, an absolute essential when doing a legion run. However I think I've found a bug where it's impossible to complete Wild Card: Finishing Touches with this mod installed. When I went to install the override chip in El Dorado, the quest would no update or complete when I did so. I uninstalled this mod, reloaded, and the quest worked perfectly. Just thought I'd let you know that there seems to be a conflict there.
Oh well, this mod is only meant for Legion runs anyway. That's why you uninstall mods you won't need in your current run, so you don't run into such problems.
To anyone still have this problem go to console type "setstage xx000ADF 50" (xx is the postion this mod has in the load order youll see it in your Mod organiser) and the station will be overloaded
I did the quest again today on a new playthrough and ran into a bit of a problem. I activated ARCHIMEDES I to wipe out the NCR garrison at Helios One and, after I was done with that, I went to do the El Dorado quest. Everything proceeded as normal but at the end whilst I was turning in the quest and talking to Tacitus he, when inquired about Helios One (I wanted to check if he had something to say on the matter, considering last time I'd done this quest before That Lucky Old Sun), said that he'd heard of someone "matching my description" entering the plant and that it had started working afterwards, and warned me to leave before he had a chance to verify said report. I also gained some Legion Infamy.
Hm, that dialogue topic is supposed to change depending on what you do. If you wipe them out you're supposed to get Legion fame, I must've made a scripting error somewhere in there. I'll check it out.
Yeah that exact thing happened to me too, except on top of that, after hearing that dialogue and gaining infamy, if you select the dialogue option again then he addresses that you killed everyone at Helios, and you gain fame.
I've found the fix for this after far too much time. Apologies for the long wait. Currently waiting for a friend of mine to assist in remastering the voice acting of the mod before I update it.
Just tried this out by heading over there. Got attacked out of nowhere by NCR troopers eventhough I've got positive rep with them. Am neutral with the Legion, haven't done anything yet.
Edit: Just reloaded and tried again, everything's in order now.
I'm not sure why they wouldn't be appearing without clothes unless some mod alters the level lists of the Legion's armor. I've tested it with both CNR and ASA and it has worked fine. I'm not sure why you were having trouble with the override chip, it should appear as an option. Odd, I'll take a look into it.
42 comments
- Fixed a bug that would have the Legion camp appear if Tacitus dies and the quest fails, since the GECK considers that as "completed". Now, that won't happen. Thanks to AsianInvasionofAlaska2077 for telling me about this!
I activated ARCHIMEDES I to wipe out the NCR garrison at Helios One and, after I was done with that, I went to do the El Dorado quest. Everything proceeded as normal but at the end whilst I was turning in the quest and talking to Tacitus he, when inquired about Helios One (I wanted to check if he had something to say on the matter, considering last time I'd done this quest before That Lucky Old Sun), said that he'd heard of someone "matching my description" entering the plant and that it had started working afterwards, and warned me to leave before he had a chance to verify said report. I also gained some Legion Infamy.
Edit: Just reloaded and tried again, everything's in order now.