Fallout New Vegas
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Oberits64

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Oberits64

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23 comments

  1. HatredcopterM3
    HatredcopterM3
    • member
    • 0 kudos
    maybe (just maybe) use .308 ap and plasma rifles against super mutants instead of a 9mm
    1. Oberits64
      Oberits64
      • member
      • 9 kudos
      ok
    2. RocketSauce28
      RocketSauce28
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      Nah im just gonna use this mod
  2. GAC1337
    GAC1337
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    • 5 kudos
    Based
  3. holylight372
    holylight372
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    • 8 kudos
    I never really minded these guys in New Vegas since they were balanced around immense DT, but holy s#*! does the DT not work for the Fallout 3 mutants. Fallout 3's super mutants and super mutant brutes were designed as early-game enemies, so spending hours picking at their health just sucks. Thanks!
  4. sunghyun26
    sunghyun26
    • member
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    Can you put in a custom value? something like 5? 10 is still too much for me
  5. TheOverlord1337
    TheOverlord1337
    • BANNED
    • 0 kudos
    It's unfair to history...
    1. Oberits64
      Oberits64
      • member
      • 9 kudos
      I guess they're just Regular Mutants now
  6. Eliza04
    Eliza04
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    • 0 kudos
    fucking thank you
  7. Van5551
    Van5551
    • member
    • 3 kudos
    blessed be
  8. devildev2
    devildev2
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    Hello, can you make super mutants have similar stats to fallout 3. Even using this mod super mutants are too freaking tough.
  9. PickleJar
    PickleJar
    • member
    • 35 kudos
    You picked a really good day to gift us with the crying Wojak supermutant. Thanks!
  10. korri123
    korri123
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    • 306 kudos
    You can alternatively try my hit reaction mod which also makes Super Mutants more bearable.
    1. Oberits64
      Oberits64
      • member
      • 9 kudos
      I actually do use your mod! It's a wonderful mod, but even with hit reactions enabled on super mutants, the allegedly military-grade assault rifles found in the Capital Wasteland barely dealt any damage to them at all (even at 50 Guns skill with a fully repaired assault rifle and taking advantage of sneak attacks). Combine that with the scarcity of armor piercing ammo in TTW and it's a nightmare. No amount of flinching will put them down any faster, sadly, so I felt that this was necessary.
    2. korri123
      korri123
      • premium
      • 306 kudos
      Yeah, I 100% understand.