just a small little notice: if you downloaded V3, redownload V2. I gave the meshes double-sided textures in V3 which, when gone untested, resulted in the armor clipping a lot more with itself. I can see why they didn't give it double-sided textures now.
ulysses armor updated here not compatible with breeze body amd type 4 body female due to different type of meshes and textures for that meshes, other armor works fine, damn, because ulysses armor with this mod look so natural
the mod author of ranger armors and riot gear clipping weapons and posture bug fixed updated his mod with more bug fixes, could you implement those changes into your mod since you have that mods work included with your mod?
I believe I've discovered an incompatibility between this and Armed to the Teeth REDUX. When equiping a weapon from the back, the player model freezes up and I cannot press tab, escape, or fire. The game will also not let me load a save and states that all saves have been corrupted. This isn't actually the case, the game just says it.
improved neck cover? you mean the helmet with a neck cover? because if so yes, since it goes on the helmet and not the body. if not then i've never heard of the improved neck cover.
Does this work with the origianal ADAM mod? cause i want the riot gear armors from lonesome road to have this but the mesh fixes from adam make the textures trip out on those armors when indoors. so i was hoping to use this instead with adam in hopes to fix this issue. And i know Adam Reborn fixes this issue but i prefer the original mod.
if i remember correctly ADAM does some texture remapping stuff to these armors in order to make them more detailed/customizable, so i don't think this will work with it, sorry :(
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Better than that, only if a proper physics being applied, but I don't think it is possible...