Fallout New Vegas
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IntenseMute

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IntenseMute

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About this mod

Attack a group of people and leave no witnesses? who's gonna know? The answer is no one!

Requirements
Permissions and credits
Changelogs
[REQUIRES]
Lonesome Road (DLC)
NVSE
JIP LN NVSE PLUGIN

[BASIC DESCRIPTION]
You can now attack a group of people without gaining infamy, but if a witness of the same faction survives to tell the tale, you will be met with infamy.

Warning: Yielding has been disabled due to conflicts that cannot be solved with current script extender functions.

[DETAILED DESCRIPTION]
  • If you antagonize a group of people and then flee but didn't kill anybody, you will gain no infamy.
  • If you kill somebody in that group of people and then flee, you will gain some infamy.
  • If you kill everybody in that group leaving behind no witnesses, you will gain no infamy.
  • If they report you murdering somebody then the whole faction will be hostile to you for 24 in-game hours, if your reputation title is Villified then they will hate you 24/7.
  • If a witness has gained enough distance from the player (About the range of the actor fade setting on max) you will have 30 seconds before the witness spreads the word of your hostility.

Details above can be modified by downloading and installing "The Mod Configuration Menu"

[CHANGELOG]
Spoiler:  
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[CREDITS]
The NVSE Team - Created NVSE
LuthienAnarion - Created Lutana NVSE plugin
Jazzisparis - Created JIP NVSE Plugin
Pelinor - Created The Mod Configuration Menu