What is the specific GECK file that controls the collars going off? I'm looking to just increase the time window instead of removing it, but I haven't been able to find the specific setting in the GECK.
Nice way to curve the difficulty for Hardcore mode. Dead Money's a real pain to get through in any difficulty, the bomb collars being one of the more annoying rather than taxing obstacles, now about to attempt it in Hardcore... wish me luck/bad luck lol
I did it in hardcore mode and actually enjoyed most of it when that f***ing collar wasn't beeping. Playing with any sort of lighting mod or realistic lighting ENB makes those speakers very difficult to find a lot of the time, and the fact that it just outright kills you removed any aspect of fun as soon as that damn collar beeped.
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