Fallout New Vegas

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Created by

mc_tammer

Uploaded by

user826

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About this mod

Adds a less-than-lethal fatigue-dealing Stun Gun to the game.

Permissions and credits
Changelogs
*** This weapon is also available as part of my NIF-Bashed Weapons Mega-Pack ***

DESCRIPTION
This mod is a New Vegas port of my similar mod for Fallout 3, and adds a less-than-lethal fatigue-dealing Stun Gun to the game. The stun gun deals no damage to living targets while simultaneously dealing 500 fatigue damage - enough to knock out a low-level raider for about 20 seconds. Being an electrical weapon, it will deal bonus damage to robots and disable power armor users. The stun gun uses a craftable custom ammo type and can be repaired with either itself, a Zap Glove or Cattle Prod.


LOCATION
The weapon and ammo have been added to several appropriate leveled lists and should appear in vendor inventories across the Wasteland. Additionally, it can be crafted at any workbench with a Repair skill of 75 or higher, using a Camera, a Fission Battery, Duct Tape and some Scrap Electronics. The ammo can be crafted at any reloading bench with a Repair skill of 30 or higher, using 1 Scrap Electronics and 1 Small Energy Cell. Of course, if you're feeling lazy, you can always use the following console command (Substitute ## with the number of the mod in your load order):

player.AddItem ##000ADE 1 ;Gives 1 Stun Gun
player.AddItem ##0010A2 10 ;Gives 10 Stun Gun Cartridges



INSTALLATION
Extract all the files in the archive to your New Vegas data folder (which is the same folder where FalloutNV.esm is located) and then enable the ESP either in your mod manager of choice, or under "Data Files" in the launcher that runs when you start up New Vegas.


CREDITS
The Taser X26 mesh was made by Mirza Miftahul Fadillah and is licensed under CC Attribution. I found it for free on Sketchfab (http://sketchfab.com/models/a196e086c4b240b087197a07d0f93e9c). I converted the model to NIF format and made it work in game. I also edited the textures to remove the brand name markings and made the normal maps to give the weapon some texture.