Fallout New Vegas
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GhostWolfAlpha

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GhostWolfAlpha

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30 comments

  1. PostTenebraeLux
    PostTenebraeLux
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    Super Stimpak missing, even with the vendor codes from the tower, from a fresh run too. Super Stims came back when i removed the mod.
    1. GhostWolfAlpha
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      Sorry for the long wait for a reply but I've been busy with other stuff I've found the issue and I'll be uploading a patched version within a day.

      EDIT: New Version Uploaded
  2. Vashon91
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    And we cant get any Duct Tape from this. What a waste of fucking time.
    1. Vashon91
      Vashon91
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      And no Cosmic Knifes.
    2. Steele74
      Steele74
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      Duct Tape? I have way too much duct tape from the BigMT, especially after scrapping junk with the sink personalities. One of them (The book chute I think) gives a ridiculous amount of duct tape from scrapping scrap.
  3. PostTenebraeLux
    PostTenebraeLux
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    No wine, vodka and scotch? i hated that the game limited it to the casino only.
  4. halott
    halott
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    Hello , i like your mod a lot .
    would you mind adding normal blood packs though ? i'm using a vamp mod where i can only reduce thirst and hunger with blood packs ,  sadly , the artificial blood doesnt have the same " properties "  , thanks.
  5. 1datdude1
    1datdude1
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    Can we get an option version where the codes for this new stuff are scattered around? It feels like a bit much that it is all just there. The point of Dead Money is you have next to nothing to pull of the heist of the century. 
    1. GhostWolfAlpha
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      If you are talking about the Water, Nuka-Colas, etc. I have no plans to do so plus I'm not that good at the GECK and knowing my luck I'd turn people's Sierra Madre experience into one of M.C. Escher's nightmares. But if you are talking about using console commands to unlock Elijah's Footlocker and having the knowledge before heading into the DLC, all I can say is the mod was designed to be used after completing the DLC.
  6. willpill35
    willpill35
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    Could you add the option to turn these same items back in to the machine for more tokens as well as adding in some junk items like duct tape and other things used in crafting?
    1. GhostWolfAlpha
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      It's been a while since I updated this but I might add crafting stuff as an optional file later on when my life isn't hectic.
  7. LiquorMan23
    LiquorMan23
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    Damn, thought you could scan guns....
  8. Keith1233
    Keith1233
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    ignore, i'm an idiot
  9. SyabriTheHipster
    SyabriTheHipster
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    Don't know if this mod is still supported but : when I craft the recipe for scanning MRE, no new option appears on the Vending Machine. I tried Black Coffee and Psycho right after, and these two worked, so the mod does seem to work for me. Except for MRE. Maybe it's a bug that everyone has so it could be worth it to look into it ! Love the concept of the mod. It's true that the real treasure of the Sierra Madre isn't the caps you can get out of it, but the technologies available there. It's nice to be able to continuously take advantage of that, and not just get money out of the sierra madre vault and never think about it again.
    1. GhostWolfAlpha
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      Sorry for the delay, life has been hectic. I see what I did wrong I typed it out as "Meal Ready to Eat". I believe I was working while half asleep when i did that.
  10. WaysidePacer
    WaysidePacer
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    Can you make a separate version where everything is added to the vending machine already with no need for the scanner?