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DannyWithThaPhanny

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DannyWithThaPhanny

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86 comments

  1. Rymdkapsel
    Rymdkapsel
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    For some reason with Gifted and starting at 8 END I cannot get all implants, it seems like the check doesn't take the Gifted +1 END into account.
  2. tethersever7
    tethersever7
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    Gifted should at least be -3 skill rate to equal the effect of 6 INT, given you're getting +7 SPECIAL points
    1. DannyWithThaPhanny
      DannyWithThaPhanny
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      You're not given a free 7 points to distribute in this mod, it increases each SPECIAL individually by +1, and for any SPECIALs that were already at 10 before taking the trait, it only then allows you to distribute that amount of points as you wish.
    2. tethersever7
      tethersever7
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      I mean it's your mod man, but currently it's more busted than Skilled. The opposite (the Educated perk with a downside of -1 of every SPECIAL) would be horrible.
    3. NordRonnoc
      NordRonnoc
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      Your version's pretty powerful. I think a -5 to each skill when you choose this trait would balance things out.
    4. Noxoumet
      Noxoumet
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      Depends on how you balance it with Stewie Tweaks. My NV has a soft cap around level 90. I have halved the amount of HP per level, and almost halved the amount of skill points per level. With 8 int, i get 10 skill points per level instead of 18. Now, with Gifted, i get only 8 instead of 18. What is more, i did add the -5 malus to all skills at character creation. Makes your character a true slug for a long time, sucking at everything. The +1 all special is powerful, but the downsides really make you suffer. I am lvl 24 and still a sucker for every damn magasine i can stumble across. I even took Comprehension as a perk to compensate a bit.
  3. 5HeadPlay
    5HeadPlay
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    Your one in Million babe, no it means your not special & I only have to drive a few towns or another city over to find a few more. 
  4. Thatharis
    Thatharis
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    I feel as though Gifted kinda bricks late game if you get it from Big MT with the Auto Doc later on in the game...
  5. ryanmar
    ryanmar
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    • 83 kudos
    You might want to update NVDLC03SinkAutoDocSCRIPT for compatibility with YUP, as YUP's version of the script adds Ultrajet addiction as one of the addictions removed by the Auto-Doc, but your mod undoes that.
    1. DannyWithThaPhanny
      DannyWithThaPhanny
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      will do
  6. Ev1lVaultBoy
    Ev1lVaultBoy
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    • 22 kudos
    Could you upload a version with no newtraits? I made one myself so I could also send you it
  7. mrbackproblem
    mrbackproblem
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    I'm not sure if I'm just not understanding the trait, but it doesn't seem like 4 eyes is doing anything. I'm using  the just mods dynamic crosshair and I cannot see any difference with glasses on or off. 
    1. DannyWithThaPhanny
      DannyWithThaPhanny
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      this mod adds a separate version of the trait iirc, be sure you're not using the vanilla one
    2. mrbackproblem
      mrbackproblem
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      It's got the correct description and I'm not seeing any weird overwrites or anything in xedit
    3. mrbackproblem
      mrbackproblem
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      I guess my real question is: should I see a difference in the dynamic cross hairs with that perk? I can see its supposed to put the spread through a multiplier but idk how that manifests in game exactly
    4. DannyWithThaPhanny
      DannyWithThaPhanny
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      gun spread mult does exactly that, it multiplies the spread on a weapon while the conditions are met
    5. mrbackproblem
      mrbackproblem
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      I'm now thinking this might actually be an issue with the dynamic cross hairs weirdly enough. having the same issue with weapon mods which are supposed to decrease weapon spread. 
    6. mrbackproblem
      mrbackproblem
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      I have actually confirmed the issue is with JAM and not this mod. sorry for the misunderstanding
  8. SAPR0LING
    SAPR0LING
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    Four-Eyes still missing its icon
    1. DannyWithThaPhanny
      DannyWithThaPhanny
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      that's cause I haven't updated it yet.
    2. SAPR0LING
      SAPR0LING
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      fair enough, just noticed that the issue was addressed in december is all.
    3. Farsveinn
      Farsveinn
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      Hi man, Four Eyes is doing an GetEquipped = 1 check in all variants. Anyway, great mod, thanks for your work. :)
  9. Foxymedic
    Foxymedic
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    great mod love the 50% crit trait helps alot on hardcore and very hard but i think ya misspelled mroe in the kakazie trait or one of the them still great mod
  10. ArgonianDad4567
    ArgonianDad4567
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    Cool mod! Not sure where else to post this, but I remember The Frontier compatibility list saying you were working on an updated version of the More Perks mod. Is that still happening? Great work btw 
    1. DannyWithThaPhanny
      DannyWithThaPhanny
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      I do work on it occasionally however it's not my priority.
    2. ArgonianDad4567
      ArgonianDad4567
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      Cool, looking forward to it!
    3. frankieocnarf
      frankieocnarf
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      Same