You're not given a free 7 points to distribute in this mod, it increases each SPECIAL individually by +1, and for any SPECIALs that were already at 10 before taking the trait, it only then allows you to distribute that amount of points as you wish.
I mean it's your mod man, but currently it's more busted than Skilled. The opposite (the Educated perk with a downside of -1 of every SPECIAL) would be horrible.
Depends on how you balance it with Stewie Tweaks. My NV has a soft cap around level 90. I have halved the amount of HP per level, and almost halved the amount of skill points per level. With 8 int, i get 10 skill points per level instead of 18. Now, with Gifted, i get only 8 instead of 18. What is more, i did add the -5 malus to all skills at character creation. Makes your character a true slug for a long time, sucking at everything. The +1 all special is powerful, but the downsides really make you suffer. I am lvl 24 and still a sucker for every damn magasine i can stumble across. I even took Comprehension as a perk to compensate a bit.
You might want to update NVDLC03SinkAutoDocSCRIPT for compatibility with YUP, as YUP's version of the script adds Ultrajet addiction as one of the addictions removed by the Auto-Doc, but your mod undoes that.
I'm not sure if I'm just not understanding the trait, but it doesn't seem like 4 eyes is doing anything. I'm using the just mods dynamic crosshair and I cannot see any difference with glasses on or off.
I guess my real question is: should I see a difference in the dynamic cross hairs with that perk? I can see its supposed to put the spread through a multiplier but idk how that manifests in game exactly
I'm now thinking this might actually be an issue with the dynamic cross hairs weirdly enough. having the same issue with weapon mods which are supposed to decrease weapon spread.
great mod love the 50% crit trait helps alot on hardcore and very hard but i think ya misspelled mroe in the kakazie trait or one of the them still great mod
Cool mod! Not sure where else to post this, but I remember The Frontier compatibility list saying you were working on an updated version of the More Perks mod. Is that still happening? Great work btw
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