Fallout New Vegas
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CivisRomanus

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CivisRomanus

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2 comments

  1. brony71
    brony71
    • supporter
    • 14 kudos
    This is an issue with vanilla, but I guess this mod has it too:
    When you store in containers or sell to merchants drinks affected by Implant, you'll get a message about Rads removing as if you're consumed those items.
  2. GOLDENTRIANGLES
    GOLDENTRIANGLES
    • premium
    • 8 kudos
    Interesting. I assume that you coded something like (if item has rads, then remove rads) Or did you do this with a list?
    If this was done with a list then mod added items would still be bugged correct?