I wish there was a mod where you find a medallion of some kind, like huge story mod which opened up a portal between skyrim and fallout , imagine fallout 4 and skyrim in one game, you get to go to skyrim as fallout 4 character or the other way around. That would require some tale of two wastelands stuff level of work though
Kudos for the original author of the mod for creating the weapon, and for you porting, but I have some notes for this mod boodaliboo2: It's quite easy to port over melee weapons, and there's no reason why this would take you more than 5 minutes to port. Saying this, I don't see why you wouldn't have the time to simply place it, even in Doc Mitchell's house is fine. As annihilating pointed out, it really does not matter if it fits in, it's a mod. For porting stuff to the game, you really should try to add your weapon on top of placing it somewhere, intertwining with either a quest, or it having a special ability. Just noting I'm just critiquing it, I'm not trying to be mean, but just porting a weapon so it sort-of exists within the game's code is a bit indolent.
and im fine if your critiquing me but i will not add a physical location to my weapons inless they're in a quest mod and thats highly unlikely to change but you do have good point
But if it doesnt belong in Fallout then why did you port it? And who decides what belongs and what doesnt? Personally i cant find a single reason of why it cant. Nevertheless its a very good looking weapon!
Well i did some years ago for my self, put a litle story behind it, it was a fanmade objekt from a Grognak comic. Hmm dont know why i never did upload it.
8 comments
It's quite easy to port over melee weapons, and there's no reason why this would take you more than 5 minutes to port. Saying this, I don't see why you wouldn't have the time to simply place it, even in Doc Mitchell's house is fine.
As annihilating pointed out, it really does not matter if it fits in, it's a mod.
For porting stuff to the game, you really should try to add your weapon on top of placing it somewhere, intertwining with either a quest, or it having a special ability.
Just noting I'm just critiquing it, I'm not trying to be mean, but just porting a weapon so it sort-of exists within the game's code is a bit indolent.
Nevertheless its a very good looking weapon!