Fallout New Vegas
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DbpGaming

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DbpGaming

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About this mod

Some basic tweaks made in xEdit, namely tweaks about making hardcore harder

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Some basic tweaks made in xEdit, namely tweaks about making hardcore harder

YOU NEED, Dead Money, Honest Hearts, and Old World Blues, I may potentially remove/separate the DLC edits as a optional file (They are only food/drink tweaks)
Don't like something? use xEdit and rip it or change it out takes 2 minutes

Known issues, the HUD shows survival icons for the vanilla dehydration, etc levels

This mod changes a few things

  • Removes vanilla food/drink health restoration
  • Changes how dehydration/starvation/sleep deprivation/radiation works, making the effects take longer to kick in but insanely worse when they do (Detailed description below)
  • Food items that were set to equipment type "Big guns" were changed to food (at least all the instances of this i found)
  • Adds 2 extra ranks to "Life Giver"
  • Makes the "Life Giver" perk give 25 health per rank for the first 2 ranks, and 50 for the last
  • Sets the Timescale to 24 (Should be 1 hour real time=1 day in game time)
  • Changes Evil/Good karma to -300/300 respectively (From the default of -250/250)
  • Changes Very Evil/Very Good karma to -700/700 respectively (From the default of -750/750)
  • The "Rad Child" perk regen has been halved on all but the highest radiation

Dehydration Stages
  • Same as vanilla except starts at 300 dehydration
  • Starts at 600 decreases endurance by 4, and perception by 2
  • Starts at 800 decreases endurance by 7, perception by 5, and intelligence by 3
  • Starts at 900 decreases endurance by 10, perception by 7, and intelligence by 7

Starvation Stages
  • Same as vanilla except starts at 300 starvation
  • Starts at 600 decreases strength by 4
  • Starts at 800 decreases strength by 7, and perception by 5
  • Starts at 900 decreases strength by 10, and perception by 7

Sleep Deprivation Stages
  • Same as vanilla except starts at 300 Sleep Deprivation
  • Starts at 600 decreases agility by 4, intelligence by 2, and charisma by 2
  • Starts at 800 decreases agility by 7, intelligence by 5, endurance by 3, and charisma by 5
  • Starts at 900 decreases agility by 10, intelligence by 7, endurance by 7, and charisma by 7

Radiation Stages
  • Same as vanilla except starts at 300 Radiation
  • Starts at 600 decreases endurance by 4, and agility by 2
  • Starts at 800 decreases endurance by 7, agility by 5, and strength by 3
  • Starts at 900 decreases endurance by 10, agility by 7, and strength by 7