Beautiful work, it suits Willow perfectly. It's funny to see her all dressed up and in high heels :-) Btw. I also had the issue of the box not showing up although the installation in Vortex passed fine. Oddly, there was no added plugin, i.e. the plugin count remained the same and I couldn't find this mod's plugin in the plugin list. Then I uninstalled the mod, installed it again, and everything (the plugin count, the box) was fine.
As a heads up, these outfits are wonderful and I highly recommend this mod, but if your game is in English and you're not careful with your load order, this mod will rename your worldspace. It's a very quick fix, just move it lower in your mod order, or you can fix it in FNVEdit.
Oh no, my legendary modder whose mods I've downloaded for more than 6 years, I want to edit it in Bodyslide to fix the 10 foot wide shoulders in New Vegas. lol. I rarely see you comment. So this is what you're doing these days. I love your work. Don't care if you don't want to do Bodyslide files. CBBE Conversions for NV are becoming a thing again on LL, so that's gucci. Thank you so much for your work, zzjay. Still using your dozens of outfits in Skyrim AE after all these years. I appreciate you!
No worries, the arms look awesome actually after using bits of Apple Jam, NVCS, and some WAR animations I chopped up. It looks amazing.
I know what you mean though. You must be referring to arms twisting too much when aiming down the sights and moving certain ways. That's not really a problem anymore with the new skeletons. They give me plenty of resources to make my own skeleton anyways if something ever is incompatible. Sometimes it's just the outfits too. Sometimes someone will get impatient with a Bodyslide conversion and then I have to remake the weights and all that crap, but I've been doing that in Skyrim for 8 years now, so I'm used to it.
Oh no I paint the weights in Outfit Studio FOR Bodyslide but I guess I see your meaning. I mean I use your weights for a bunch of your outfits for my own outfits, in fact. Versions of them at least. My Bodyslide folder is 5Gs now and I'm pretty sure 2 of those gigs are chopped up bits of your creations alone.
Either way, without YOU, I wouldn't be able to have so many amazing outfits with such perfect bone weights. So thank you, whatever your methods.
i usually load the animations, or move around the skeleton to avoid clipping or distortions, didn't do this in the early stuff, but the latest stuff i spend days on boneweight alone. It's a big headache XD which is why i dont do bodyslide, cause all that work would be mostly in vain, since the shape changes and copy weights are not all that accurate.
also my bodies have better boneweights than stock bodyslide meshes that carryover the bugs fromt he orignal mods and oftentimes make them worse.
I guess it wouldnt be such a big deal if people were able to live with clipping.
I can understand that. But I've never experienced much of this clipping thing. I used to see it a lot in New Vegas and Fallout 4, but not really anymore.
The box doesn't show up for me. I've enabled the mod using vortex, I don't know if that would have caused the problem but I can't find the box where it's instructed.
howdy, i noteced while installing the mod's extra jean outfits that it conflicts with your "Elegant Jeans" mod in Vortex, i was wondering witch one should i be loading afther the other to solve that
75 comments
PS with sugar
arms are already pretty jello as is.
I know what you mean though. You must be referring to arms twisting too much when aiming down the sights and moving certain ways. That's not really a problem anymore with the new skeletons. They give me plenty of resources to make my own skeleton anyways if something ever is incompatible. Sometimes it's just the outfits too. Sometimes someone will get impatient with a Bodyslide conversion and then I have to remake the weights and all that crap, but I've been doing that in Skyrim for 8 years now, so I'm used to it.
Either way, without YOU, I wouldn't be able to have so many amazing outfits with such perfect bone weights. So thank you, whatever your methods.
also my bodies have better boneweights than stock bodyslide meshes that carryover the bugs fromt he orignal mods and oftentimes make them worse.
I guess it wouldnt be such a big deal if people were able to live with clipping.
Don't use other mods that modify that same spot.
Here's a link to the screenshot
Here