Fallout New Vegas

File information

Last updated

Original upload

Created by

Primaryinsomnia

Uploaded by

primaryinsomnia

Virus scan

Safe to use

31 comments

  1. Epolbadare
    Epolbadare
    • member
    • 24 kudos
    credit to tikal696....how to remove map tinting with any ui mods

    I've found a solution but not 100% sure if I'm doing it correctly, so take it with a grain of salt:
    The file incriminated is "map_menu.xml" located in ".\Data\menus\main"
    You need to have the "map_menu.xml" coming from DarnUI so if you overwrite it, revert the process.
    And edit it to add these lines

    At line 264 that contain "<!-- ===== WORLD MAP ===== -->" insert AFTER
    <rect name="NOGLOW_BRANCH">
      <id> &noglow_branch; </id>

    At line 387 (before previous edit) that contain "</hotrect>" insert AFTER
    </rect>
  2. Capnsaveya
    Capnsaveya
    • member
    • 0 kudos
    are you thinking of making one for the base game map? also, I'm loving this mod
    1. TheSmokingBong
      TheSmokingBong
      • premium
      • 6 kudos
      lol 
  3. LisbethSAO
    LisbethSAO
    • premium
    • 127 kudos
    Hella nice work! Always love satellite map mods! Still working as advertised, and works hella awesome with 'Shiloh DS - Colored Map and Icons' and 'Shiloh DS - Clean Pipboy Screen' !! Thank you for this, primaryinsomnia!! Endorsed!
  4. ThomasTheSowellTrain
    ThomasTheSowellTrain
    • supporter
    • 1 kudos
    I'm creating a zip archive of useful materials for a Fallout pen and paper RPG that I'm going to upload to the No Mutants Allowed forum. May I have permission to include this work as well as your other New Vegas map? I'll give credit.
    1. primaryinsomnia
      primaryinsomnia
      • premium
      • 31 kudos
      sorry for the late reply but feel free to use anything I've uploaded
    2. Matoro2002
      Matoro2002
      • member
      • 0 kudos
      Do you have the link for that archive?
  5. Mikaal
    Mikaal
    • premium
    • 19 kudos
    Great work!!!
  6. GeorgeLF
    GeorgeLF
    • member
    • 1 kudos
    Beautiful, simply beautiful.
  7. EvilOssie
    EvilOssie
    • supporter
    • 130 kudos
    I just now found this...wonderful work. Big thanks!
  8. DarthFANt0M
    DarthFANt0M
    • premium
    • 147 kudos
    This satellite look is cool and closer to classic pip-boy maps but one problem in dead money villa map: casino and villa have no roofs. In-game it is optimization question but really buildings covered by roof. Without in villa looks like front wall.
    And little remark about Big MT map: zone with red crystals have huge noise on the map. Maybe small distortions will be good.
  9. mikeeee1231
    mikeeee1231
    • member
    • 2 kudos
    If you could do it for tales of two wasteland, that would be great!
    1. chiknnwatrmln
      chiknnwatrmln
      • premium
      • 24 kudos
      Agreed!
    2. chardock
      chardock
      • member
      • 2 kudos
      Utterly agreed.
    3. Sarge198
      Sarge198
      • premium
      • 175 kudos
      Yes! We need this for TTW.
    4. pintocat
      pintocat
      • premium
      • 234 kudos
      +1
  10. Maxandmov
    Maxandmov
    • member
    • 17 kudos
    If only you could fix Dead Money map to have no repeatative tiles, that'd be good one and I'd even endorse it.

    1. primaryinsomnia
      primaryinsomnia
      • premium
      • 31 kudos
      Done
    2. Maxandmov
      Maxandmov
      • member
      • 17 kudos
      Great. I'll be sure to install and endorse it when I start replaying FNV (that'd be soon enough). Thanks for taking feedback reasonably.

      P.S. You forgot the tiles in between the locations, look thoroughly