Fallout New Vegas
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Psychor

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PsychorGames

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80 comments

  1. PsychorGames
    PsychorGames
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    Locked
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    amogus
  2. kittayman
    kittayman
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    I really like this mod, it makes firefights feel overall less goofy and pairs really well with hardcore combat mods. One small critique I would make is that enemies seem to get stuck on geometry a lot more (particularly stairs) with this mod enabled because they don't move fast enough to be able to climb over things with their weapons out. It's not much of an issue when playing the base game however. It only becomes much more noticeable when playing other maps like TTW in Fallout 3's map, due to all the stairwells in metros and junk piles all over DC that are usually right in front of entrances and exits to areas with combat encounters. Great mod overall though!
  3. Z3rak
    Z3rak
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    Works amazingly well with dynamic inertia on a super lethal playthrough. Great job man
  4. piecesdfjsodf
    piecesdfjsodf
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    Disasterout mod in general. Clusterfucked my game so it's crashing everytime i encounter an enemy. Went to Cottonwood Cove to check on npc animations and the legion soldiers were still ice skating and moving while playing the stun animation, while dodging etc. POS lying modder. DONT INSTALL IT WILL f*#@ YOUR GAME UP
    1. PsychorGames
      PsychorGames
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      amogus
    2. SaucyySausage
      SaucyySausage
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      piecesdfjsodf, you shoudnt be a part of this community - you obviously ignored the pinned comment at the top. then you blame the author for your own mistake of ignoring the pinned comment. brainrot?
    3. PsychorGames
      PsychorGames
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      amogus
    4. Z3rak
      Z3rak
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      Please i need to know what this was all about. Sounds like something absolute 🔥💯
  5. Hulgore
    Hulgore
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    Would it be possible to apply an extra slow to npcs when they are backpedaling ?
    1. PsychorGames
      PsychorGames
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      idk fam probs not
  6. StockyCoder
    StockyCoder
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    I was having trouble then made a new save
  7. ElKripLerchito
    ElKripLerchito
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    does anyone know a similar mod?, i like the concept but i feel this makes enemies so slow that it trivializes the combat. i dont like my game as it is either, npcs have fucking ultra instict when attacking companions and when they attack my juicy ass i fucking get deintegrated in 3 to 6 shoots. so, does anyone know a mod that makes npcs a bit slower (i have npcs sprint and a lot of ai tweaks) but not that much?
    1. AP84
      AP84
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      • 12 kudos
      Player Combat Priority mod
    2. cryptid0hunter
      cryptid0hunter
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      • 9 kudos
      Dramatic Inertia also affects NPCs. You can check this out as well.
  8. Janmix14
    Janmix14
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    I guess this is the closest thing we have to "Mortal Enemies" from skyrim? I've noticed that the super mutants and ghouls doesn't do a 360 power attack instantly anymore. I'm using this on TTW 3.3 without problems so far!
    1. SamuraiOniReaver
      SamuraiOniReaver
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      Thank you for confirming that this works with TTW 3.3 as im also running TTW version 3.3 myself, Im gonna try this out and report if i run into any issues
  9. Faded135
    Faded135
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    Nice very excited for this. Say anyone think this would be safe to merge?
  10. AxFive
    AxFive
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    If you do a revised version can you also make a version that slows the movement regardless if an actor has his weapon out or not?
  11. BiggestBoss2330
    BiggestBoss2330
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    Could I get the name of the gun sound mod for the 9mm Pistol in the video.