I really like this mod, it makes firefights feel overall less goofy and pairs really well with hardcore combat mods. One small critique I would make is that enemies seem to get stuck on geometry a lot more (particularly stairs) with this mod enabled because they don't move fast enough to be able to climb over things with their weapons out. It's not much of an issue when playing the base game however. It only becomes much more noticeable when playing other maps like TTW in Fallout 3's map, due to all the stairwells in metros and junk piles all over DC that are usually right in front of entrances and exits to areas with combat encounters. Great mod overall though!
Disasterout mod in general. Clusterfucked my game so it's crashing everytime i encounter an enemy. Went to Cottonwood Cove to check on npc animations and the legion soldiers were still ice skating and moving while playing the stun animation, while dodging etc. POS lying modder. DONT INSTALL IT WILL f*#@ YOUR GAME UP
piecesdfjsodf, you shoudnt be a part of this community - you obviously ignored the pinned comment at the top. then you blame the author for your own mistake of ignoring the pinned comment. brainrot?
does anyone know a similar mod?, i like the concept but i feel this makes enemies so slow that it trivializes the combat. i dont like my game as it is either, npcs have fucking ultra instict when attacking companions and when they attack my juicy ass i fucking get deintegrated in 3 to 6 shoots. so, does anyone know a mod that makes npcs a bit slower (i have npcs sprint and a lot of ai tweaks) but not that much?
I guess this is the closest thing we have to "Mortal Enemies" from skyrim? I've noticed that the super mutants and ghouls doesn't do a 360 power attack instantly anymore. I'm using this on TTW 3.3 without problems so far!
Thank you for confirming that this works with TTW 3.3 as im also running TTW version 3.3 myself, Im gonna try this out and report if i run into any issues
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