Fallout New Vegas

File information

Last updated

Original upload

Created by

RaiderOverlord

Uploaded by

RaiderOverlord

Virus scan

Safe to use

About this mod

Overhauls Powder Ganger camp north in a lore-friendly way, making the location feel lived-in.

Permissions and credits
Powder Ganger Camp North Redone

So, what is it?
This is a relatively small overhaul of one of the minor locations of the Mojave Wasteland, Powder Ganger camp north. This overhaul includes nothing fancy, it just adds a few small structures and a whole bunch of clutter to make this camp feel lived-in and alive (so no new textures, NPCs or quests). The clutter is added for aesthetic value, meaning that it is all STATIC. In other words, the player cannot pick most of the added items up or otherwise interact with it. 

Why did I make this?
I have been customizing locations in Fallout 3 and New Vegas for my personal use for years now, and I felt it was time I gave back to this community. I sort of just picked a small location in New Vegas I felt I could work with and starting overhauling it, with the aim of eventually uploading it here. This camp in particular is very basic and bare in the vanilla game, and I felt that the whole 'escaped convicts raiding and camping out in the desert' angle could make for some pretty interesting designs. I just imagined a bunch of rugged convicts crowded around a campfire in the middle of the desert, cobbling together shivs and other weapons, determined not to get caught again: the result of that imagination is this mod.

Anything else?
I just hope you enjoy this mod! I am eager to finally share something I made, after years of selfishly hoarding all kinds of personal overhauls in both Fallout 3 and New Vegas. I would furthermore like to thank Sebastjin for pitching some great ideas. 

There is not much else to say, I urge you to just enjoy exploring this camp and find the stories that are told by the clutter! I might work on this location a bit more, so I may update this mod in the future.




Installation
You know the drill, just put the file in the 'Data' folder.