The bodies, or other objects, act like a blocker from the thermal radiation produced by the nuke. So basically, everything not being blocked would be bleached by the radiation, while the places being blocked wouldn't, leaving "shadows" of their shape.
It's funny because the original texture is the accurate one.
"This thermal radiation bleaches the surface of walls that it comes in contact with, just like sunburn bleaches the exposed surface of skin. But when a sunblocker, an object, comes in between, the portion of wall(or any surface) behind that object does not bleach. So it looks like a permanent shadow has been formed on the wall, when it is just the unbleached part of the surface." https://tinyurl.com/yca72fju
https://i.imgur.com/ybPPuDU.jpg <- an example from Hiroshima.
Granted, the original still isn't quite right since the surrounding wall isn't bleached, but the silhouette is accurate.
I take no issue with this mod, though. It definitely seems to be satisfying some people who had problems with the original representation, and nuclear bombs in the Fallout universe do work differently than the ones used in WW2. So whatever makes folks happy.
Edit: everything above was based on me misreading the order of the images. This mod does actually fix a genuine mistake.
Actually, the 'shadows' burnt into the ground was due to the light of the explosion being so intense it made the ground act like photopaper, vaporising the people but leaving their mark behind on the ground where, for a fraction of a second, the light didn't shine because of the bodies being in the way.
Thanks! There's also some in Fallout 3, and I think there's another in lonesome road, one in the nuked ncr, one in the courier's mile. Don't know about dry wells, though. Thanks again.
hm, the radiation heat wave from an atomic blast wave, (releasing temperatures from between 1,000-2,000 degrees celcius), hits objects in a straight line, much like light, unless dispersed by other forces. Objects which stand in front of other objects will momentarily protect the area behind them from the heat wave. Where the surface areas being hit by the searing blast wave are charred, the areas covered by objects, (be that humans or inanimate objects), are temporarily protected by the object whilst it is blocking the heat wave. Depending on the distance from the localised emittance of the blast, these 'shadows' can be either made from vapourized remains of carbon based objects, such as trees or indeed Humans, or from harder, more resilient objects. This means that objects very close to the blast which are susceptible to vapourisation will leave a dark 'shadow' where they were situated, but objects, carbon-based or otherwise, which are further away from the blast centre will act as cover, creating a lighter shadow with scorching around it.
To clarify, these 'shadows' are made by the heat wave, not radiation.
29 comments
SOULLESS
Please look up "The shadows of Hiroshima"
At least that's how I understand it
"This thermal radiation bleaches the surface of walls that it comes in contact with, just like sunburn bleaches the exposed surface of skin. But when a sunblocker, an object, comes in between, the portion of wall(or any surface) behind that object does not bleach. So it looks like a permanent shadow has been formed on the wall, when it is just the unbleached part of the surface."
https://tinyurl.com/yca72fju
https://i.imgur.com/ybPPuDU.jpg <- an example from Hiroshima.
Granted, the original still isn't quite right since the surrounding wall isn't bleached, but the silhouette is accurate.
I take no issue with this mod, though. It definitely seems to be satisfying some people who had problems with the original representation, and nuclear bombs in the Fallout universe do work differently than the ones used in WW2. So whatever makes folks happy.
Edit: everything above was based on me misreading the order of the images. This mod does actually fix a genuine mistake.
But no, you two are correct, I misread the images. (I don't remember ever seeing the original, so it was easy to do.) Thank you for clarifying.
I'm weak, what's your excuse?
When someone politely asks for an explanation, you probably shouldn't sigh at them.
Actually, the 'shadows' burnt into the ground was due to the light of the explosion being so intense it made the ground act like photopaper, vaporising the people but leaving their mark behind on the ground where, for a fraction of a second, the light didn't shine because of the bodies being in the way.
I wasn't looking for anything specific, but found this thing that is now absolutely essential!
Good job!
He actually did it.
Anyways, thanks for the carbon shadow fix, it's always one of those things that bugged me about LR.
To clarify, these 'shadows' are made by the heat wave, not radiation.
Thank you dude! <3