Fallout New Vegas

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NightmareEngine

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NightmareEngine

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29 comments

  1. thezomx
    thezomx
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    Now mod can work on Vertibird Player Home version 4.0 ?
  2. USCyberSoldier50
    USCyberSoldier50
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    AWESOME mod but  i think it would be cool if there was a version that didnt have the posters but keep the map
  3. Chrism8841
    Chrism8841
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    Dope mod needs the cooking stand that the original had for hardcore though
  4. Hopper31
    Hopper31
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    Hello NightmareEngine,

    I attempted to reach you via DM around 3 weeks ago with some super secret information pertaining to this mod, but it seems you've missed it. Whenever you get the chance, would you mind giving it a read?

    Thank you!
  5. falconygames
    falconygames
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    Can you add a bed? And the big screen, I thought the big screen was pretty cool.
  6. sydesho327
    sydesho327
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    Me, again. Loving this, but I have 2 questions; 1) is there a light in the back of the bird; 2) can you still reload the missiles and mini nukes for the airstrikes (I can't open the locker)?
    1. NightmareEngine
      NightmareEngine
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      Hey sorry for the late reply! no there isn't a light (I can add one if ya want) and the box should still work, I only changed the place, not the scripts
    2. sydesho327
      sydesho327
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      a light's not necessary, I was just wondering, I keep forgetting to turn off the pip-boy light when I exit; and the bird's ammo locker, I found it- the activator is right at the top of the locker for me.
    3. sydesho327
      sydesho327
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      This is a reeeaaalllly late reply to this. I forgot to mention I'm using Interior Lighting Overhaul, and it makes it pretty dark inside the 'bird. Still using this and loving it.
  7. JohnnoirAtlas619
    JohnnoirAtlas619
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    I like some of the addition (i.e. the healing equipment and sink), but I love the original aesthetic more. It's more immersive compared to this mod where some things like the bed and the couch are literally not attach to the Vertibird. I know they are static, but what I meant was that in a real scenario, these objects wouldn't hold together when in the air or in combat, instead they would be flying everywhere in the room. It breaks the immersion. The original design has more logic to them, and it's definitely not worth getting rid of the cool giant electronic map on the wall.
  8. jjb54
    jjb54
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    The case in the back, ( Enclave ) that held the Nukes and Missals does NOT open?

    I emptied everything before I used this mod, ( just in case ) and I can click on it till the cows come home .. and it does not activate.

    So was I supposed to leave the nukes and such in it?
    1. Hopper31
      Hopper31
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      It's just a regular container where the Vertibird's ammo is stored, I'm not sure what could be preventing you from opening it.

      Edit: Whoops I still keep mixing up this page with the base mod's. However as far as I know, it's still just a moved version of the one from the base mod.
    2. jjb54
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      Well I tried 3 things:

      1. Uninstalled the mod - saved - re-installed. Still can * NOT * get it to open and it shows EMPTY.
      2. Changed the Load order. Same results.
      3. Loaded the base mod with Nukes - Missiles ( 10 Each ), thinking it might need some to start with? Again, same results.

      I even called in ' strikes ' and with the it pre-loaded, no ammo was discharged and the Deathclaws, well .. I did not come out the winner. :O

      Simply put, no matter what I try, the container is " locked " for lack of better words.

      I really like the " looks and feel ", but if one of the main features is not ' there ' ...
    3. jjb54
      jjb54
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      As one who does NOT like giving up, until I've exhausted myself to the point that there is no answer:

      Here is the problem. You have to go to the very TOP LEFT CORNER of the container and be right inside the black " hinge " sorta area and you will get the Option to OPEN and such. Now this is NOT the case w/the basic version of this, so in moving it, did you ' cut off ' the map of click/access? That is the only thing I can think of?
  9. FF42
    FF42
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    i had just conpleted dead money and the holo vending machine still isnt working
    1. Hopper31
      Hopper31
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      I uh, believe you have the wrong mod. This one doesn't have a holo vending machine in it.
    2. FF42
      FF42
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      the one that you added into the vertibird is a serra madre vending machine but its named the holo vending machine
    3. Hopper31
      Hopper31
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      Oh haha, whoops. I just realized that this isn't the main mod's page. Sorry about that,
    4. FF42
      FF42
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      its fine hopper and your wild wasteland lines are hilarious
  10. FraWolfHD
    FraWolfHD
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    Hi,
    I wont know where are located the vertibird
    1. Hopper31
      Hopper31
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      As said on the main mod's page, it's located at the eastern end of the Searchlight Airport.