Fallout New Vegas
0 of 0

File information

Last updated

Original upload

Created by

GShinji

Uploaded by

Gshinji

Virus scan

Safe to use

29 comments

  1. BUCKSUTTS96
    BUCKSUTTS96
    • member
    • 0 kudos
    is there anyway you could remove the broken power armor function? it seems to interfere with the demigod function
  2. AxFive
    AxFive
    • member
    • 3 kudos
    does power armor slowly passivly brake when using this mod? i had multiple occasions where my PA just broke out of the blue outside of combat
  3. GeneralIAN03
    GeneralIAN03
    • member
    • 0 kudos
    This mad makes the power armor more like the power armor in Fallout 4 except for the radiation can't harm you in that
  4. DarkSkeleton99
    DarkSkeleton99
    • supporter
    • 0 kudos
    please remove the slow reload speed
  5. Stereborg
    Stereborg
    • member
    • 0 kudos
    Does this have a fallout 3 equivalent? Can't find one and assuming that you are in AFB you are either using ttw or there is one for fo3.
  6. Hackbrah
    Hackbrah
    • member
    • 4 kudos
    Could you add some options to make the bash effect to work whenever running towards someone an neutral or hostile without having to press the button, An option to make the bash work only if running and an option to make it work whenever punching someone with an regular punch(in sync with every punch and no delays and not activating while shooting) or an power attack only option? This mod is an gem that's will be greatness if polished some more. Modifying the speed seems to make my running faster, but my walking slower.
  7. 6mizaki6
    6mizaki6
    • member
    • 1 kudos
    imagine an a falling AOE bash effect like fallout 4 kebooom
    1. harimau93
      harimau93
      • member
      • 19 kudos
      I agree that would be awesome, but that require scripting as the gamebryo is hardcoded.
    2. xax34hah
      xax34hah
      • premium
      • 102 kudos
      I tested this as potential feature in one of the versions of IPA. It didn't make the cut, but I assure you it's perfectly possible and even pretty simple.
    3. harimau93
      harimau93
      • member
      • 19 kudos
      wow really? awesome!!
    4. Gshinji
      Gshinji
      • member
      • 19 kudos
      I would like to add that to this mod too maybe I'll figure it out some day ^.^
    5. 6mizaki6
      6mizaki6
      • member
      • 1 kudos
      ya it would be an bit of issue cause i find it hard to make cause of the mid air landing issue if u go too high
    6. psydeffex
      psydeffex
      • member
      • 26 kudos
      why not just the jump height to default cause if i remember correctly the jump height of the power armor in fo4 is the same as the one when
      your not wearing one.
  8. krymzonbladez
    krymzonbladez
    • member
    • 0 kudos
    Having an Issue with it constantly spamming "Water breathing added" every like 3 seconds, it is rather annoying, anyway to toggle off water breathing?
    1. krymzonbladez
      krymzonbladez
      • member
      • 0 kudos
      Also I uninstalled and removed the mod, yet the effects are still there, still getting "water breathing added" spammed. So I can no longer wear power armor .
    2. krymzonbladez
      krymzonbladez
      • member
      • 0 kudos
      Don't even have to wear the whole set just the armor no helmet and it still spams it, wish I had never seen your friggin' mod .
    3. krymzonbladez
      krymzonbladez
      • member
      • 0 kudos
      Can you please ad a toggle water breathing function, it would solve this issue a i dunno why no one else has mentioned this or had this problem, you could at least try to help me fix it.
      Apparently it only effects the model of armor I wore when first trying the mod even with a hat it still spams the water breathing added, it doesn't effect any other power armor now apparently which sucks since I had tried a modded PA and no can't wear it.
  9. psydeffex
    psydeffex
    • member
    • 26 kudos
    this mod works great with immersive power armor, but you should reduce the movement speed to default or increase it by a little.
    and also if you unequip the power armor you will slightly move faster for a bit.
    1. Gshinji
      Gshinji
      • member
      • 19 kudos
      Hello psy thanks for letting me know about the issue with taking off power armor also I have reduced the speed buff, but let me know if it's still too fast.
    2. psydeffex
      psydeffex
      • member
      • 26 kudos
      i just tested it and the speed adjustment is perfect, the only problem now is that project nevada seem's to really like mess with the no fall damage
      cause i tried free falling from the gecko infested camp to goodsprings source and still received some damage.
    3. corlagon37
      corlagon37
      • member
      • 11 kudos
      Project Nevada acts as the default on many settings so it overides most other mods. You can change the fall height in Project Nevada though in the MCM menus.
  10. GuardianofLight137
    GuardianofLight137
    • member
    • 4 kudos
    No rush. But might want to make it so you can toggle the various features on or off. The running is a little to fast for my taste and I already have the sprint mod. But it works as described and could definitely be interesting and useful with some minor tweaks.
    1. Gshinji
      Gshinji
      • member
      • 19 kudos
      Hey Guardian thanks for the input I added a option in the MCM menu to toggle the speed function on and off now
    2. psydeffex
      psydeffex
      • member
      • 26 kudos
      okay gonna check it out soon as i installed it, also i forgot to mention the jump problem where you stand in the air can be fixed by a mod called jump fall fixer, i forgot the name, so far i just noticed this when i fell, it seem's project nevada is messing with the fall damage of this mod