Main files
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New ammo model variants and a couple of rebalances.
Update files
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Rewrote the ammo script to work if the script has already been ran once per save. Not necessary if you've just updated to 2.7. Hopefully the script doesn't cause any issues from hereon.
Optional files
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A small patch for Classic Fallout Weapons that gives ammunition the proper effect.
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A little patch that gives ammo added by PN proper effects.
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Small patch to fix a few incompatibilities with PushTheWinButton's Mojave Arsenal mod. Highly recommended you use that alongside Ammo Effects.