Fallout New Vegas
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Asterra

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Modifies the "Very Hard" difficulty so that it matches the settings for Skyrim's "Legendary" difficulty.

You can't say you've beaten New Vegas until you've tackled the final Bethesda-originated difficulty setting.

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Legendary Difficulty

Modifies the "Very Hard" difficulty so that it matches the settings for Skyrim's "Legendary" difficulty.
You can't say you've beaten New Vegas until you've tackled the final Bethesda-originated difficulty setting.


Another very simple mod I made to make my playthrough more interesting.  Fallout New Vegas's various difficulty settings affect how much damage the player and NPCs dish out, and the exact values of these changes are identical to those used for Skyrim's first five difficulty settings.  Where the two games differ, of course, is that Skyrim eventually got its sixth and final difficulty, "Legendary."

I make no judgment on the efficacy of these difficulty settings; the fact of the matter is that Skyrim veterans play on Legendary, whether they gripe about it or not.  All I am doing here is porting over the Bethesda-originated settings so that I and anyone else interested can partake of a New Vegas iteration of the challenge Bethesda offered in Skyrim.  In this specific regard, this mod's difficulty tweak is not original, nor is it arbitrary.  You can reasonably think of it as a missing feature.

If "harder than Very Hard" isn't adequately descriptive of the new difficulty and you don't mind sacrificing a bit of the glamour, you can always peruse the specific data on Skyrim's difficulty settings.





Other New Vegas mods I made: