A lightweight mod that automatically creates saves every 5 minutes (by default) and when you level up. One running script - no possible performance impact.
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
I give permission for any of my mods to be translated and uploaded to the Nexus. You do not need to ask me first. For any other changes, please contact me first.
Please consider the following recommendations for translations:
1. Please clearly state the mod version of your translation and link back to the original file, so users can check they have an up-to-date version. 2. Do not change the name of any files, including the mod esp/esm files. This is because some other mods may search for the mod by name in their own scripts. 3. Also, do not translate or change the name of any options contained in INI files, since these are referenced by name in scripts too. However, you can freely change any instructions contained in INI files. 4. You can post your translated esp/esm files along with any of the original mod assets, and you do not need to ask for permission. However, please consider posting only the esp/esm file whenever possible, and requiring users to download the original file for the assets. This will allow the users to endorse the original file and contribute to downloads to help mod visibility. 5. If you find any scripted messages (created by the functions MessageEx ot MessageExAlt) that cannot be translated without editing the script, please contact me and I will move the message to a form instead.
File credits
This author has not credited anyone else in this file
Donation Points system
This mod is opted-in to receive Donation Points
Changelogs
Version 1.4
Script improvements.
Version 1.3
Fixed strings not being deleted properly by NVSE. Please make a clean save when updating to this version.
Version 1.2
Saves will no longer be attempted when controls are disabled (during cut-scenes, etc) and are delayed in the same way as when you are in combat.
Fixed the minor issue that, if a save was delayed for a long period of time, two saves would be made closer together than usual.
Version 1.1
The interval between temporary saves can be configured by using the console to 'set SaveInterval to [x]', where [x] is in minutes (can be decimals, e.g. 2.5 minutes).
The maximum number of temporary saves can be changed by using the console to 'set SaveCount to [x]'.
This mod automatically saves your game every 5 minutes (by default). The saves are 'full' saves as opposed to auto-saves or quick-saves which means there will be no problems due to save corruption caused by the latter two. I recommend you disable auto-saves in the game options for this reason. The aim of this mod is to be as lightweight as possible; it utilises only a single running script - a short one at that.
This mod's saves are meant to be temporary, e.g. as a fall-back in case of dying or a crash. A maximum of 5 (by default) are created per character, after which the original is overridden and the loop starts again. An additional permanent save is created every-time you increase in level.
If you are in combat or a cut-scene when the 5 minute timer elapses, the save will be delayed until it is over.
The temporary save interval and the maximum number of saves can be configured using the console. Simply set the global variables 'SaveInterval' and 'SaveCount' to the values you want (examples below).
set SaveInterval to 5 set SaveCount to 5
And you can also get the values if you've forgotten:
The value of SaveInterval is the time between each save in minutes and can be a non-integer value, 2.5 minutes for example. SaveCount is the maximum number of temporary saves before the first is overridden. Setting SaveInterval to a really low value, or SaveCount to a high value is not recommended. Keep New Vegas' save limit of 1000 in mind too.
I know CASM exists, however it was becoming increasingly bloated in my opinion. Simple Saves utilises one lightweight script - it has no impact on performance and is compatible with everything. I recommend you use CASM if you want the extra features.