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The New New Bison Steve
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Version0.4.1b
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- Manual
File information
Last updated
Original upload
Created by
MonoAccipiterUploaded by
MonoAccipiterVirus scan
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Activity logs
This page was last updated on 12 August 2018, 2:39AM
- Changelogs
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Version 0.4.1b
- Removed all name changes from Sortomatic containers for better compatibility
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Version 0.4.1
- Fixed the light switch in the bar in Buck's Place
Made a working Coffee Maker in Buck's Place (it currently lets you have 1 black coffee a day, feedback on this is welcome)
Moved the fridges in the bar in Buck's Place to make them easier to click on
Tweaked a light in Buck's Place
- Fixed the light switch in the bar in Buck's Place
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Version 0.4
- Fixed a bug which kept my addons from appearing in the main hotel cell, which means that the following can be considered new features:
Added light sources to several lights which were missing them
Added fire and smoke effects to all the grills in the steak house
Fixed a container from which I hadn't removed the [S] prefix in Buck's Place
Moved the fridges behind the bar in Buck's Place out a bit to make them easier to click on
Corrected a typo from the original mod in one of the scripts (nothing you'll notice though :P)
Removed the idle marker that made it possible for NPCs (like companions told to "rest") to sleep on the part of the heart-shaped bed covered in pillows
Moved the counters in Buck's Place a tiny bit to prevent some clipping
Added light switches to the hotel private quarters
Tweaked the private quarters template to make it a bit less wine-red with the lights off
Removed more [S] prefixes from previously missed containers in the private quarters
MAJORLY rebalanced the vendor chests, hotel employees are no longer a gold mine of drug dealers with more caps than the strip turns over in a month, same goes for the gift-shop vendor, though he still has more than the waiters
Reduced the weekly income share from 100 caps per level to 95 caps per level
Renamed all the "Lincoln's Voice"s in the hotel gift shop and restaurant to "Phonograph"
- Fixed a bug which kept my addons from appearing in the main hotel cell, which means that the following can be considered new features:
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Version 0.3.2
- Fixed a light which turned on at the wrong time
Wrote a new script for the museum switch so it wouldn't have that "echo" from turning on the electricity
Tweaked the TV light a bit to fit better when the lights are off
Removed [S] prefix from a wardrobe I had missed
Upscaled the terminal outside of Buck's Place a tiny bit
- Fixed a light which turned on at the wrong time
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Version 0.3.1
- Fixed a light which was enabled at the wrong switch flick, and added a light I missed to another switch .
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Version 0.3
- Got all the lightswitches @ Buck's Place to work! Had to place them all on doorframes to avoid the invisible wall layer (shoutout to Sarge for helping out), the exception being the museum one which is one the side of the snow globe stand.
Tweaked the general ambient light at Buck's place a tiny bit to make it look slightly better with all the lights turned off (it's still not completly dark, but with the way lights work in FNV you can't have it both ways with such large rooms without manually placing a lot of extra ambient lights)
Changed all the "nails" in the wall holding the guns up @ Buck's Place so they're 1: Not floating (i.e. they're now in the wall) and 2: Actually connected to the guns that are resting on them
Added and moved some clutter
- Got all the lightswitches @ Buck's Place to work! Had to place them all on doorframes to avoid the invisible wall layer (shoutout to Sarge for helping out), the exception being the museum one which is one the side of the snow globe stand.
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Version 0.2
- Tweaked a whole bunch of lights to make it look even better.
Removed the [S] prefix from containers in the hotel Private Quarters
Changed the hotel Private Quarters lighting template to make it more basement-y (:D)
Removed some Nuka Cola Quantums I'd missed in the casino
Removed the ability to repair items from the gift shop vendor
Removed a wild light in the new hotel rooms.
Removed a wild light in the restaurant.
Added a chandelier above a wild light I'd missed in the lobby.
Changed the gift shop imagespace to be in line with the rest of the hotel.
Changed the gift shop vender to have 4000 caps as opposed to 6000.
Added more smoke to the grills in the restaurant, and changed the ones already there to be going straigh up instead of at an angle (afaik there's no wind inside the hotel)
Moved the microscope in Buck's Place so it doesn't hover over the table
Added a hotplate to the lab area in Buck's Place
Moved the lighting sconces (which are turned off) in Buck's place so they all share the same elevation
Added a mesh without a glowmap for when I get the lightswitches to work
Cleaned the plugin with FNVEdit
- Tweaked a whole bunch of lights to make it look even better.
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- Author's activity
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August 2018
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12 Aug 2018, 2:30AM | Action by: MonoAccipiter
Attribute change
Summary changed.
Description changed.
October 2016
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27 Oct 2016, 2:20AM | Action by: MonoAccipiter
Attribute change
long description changed
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27 Oct 2016, 2:17AM | Action by: MonoAccipiter
Changelog added
Change log added for version 0.4.1b
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27 Oct 2016, 2:17AM | Action by: MonoAccipiter
Changelog added
Change log added for version 0.4.1b
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27 Oct 2016, 2:16AM | Action by: MonoAccipiter
Changelog added
Change log added for version 0.4.1
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27 Oct 2016, 2:16AM | Action by: MonoAccipiter
Attribute change
New New Bison Steve version changed
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27 Oct 2016, 2:16AM | Action by: MonoAccipiter
Attribute change
file version changed to '0.4.1b'
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27 Oct 2016, 2:15AM | Action by: MonoAccipiter
File added
New New Bison Steve
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26 Oct 2016, 10:17PM | Action by: MonoAccipiter
Attribute change
author changed to 'MonoAccipiter'
June 2016
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17 Jun 2016, 6:16PM | Action by: MonoAccipiter
Permission change
author changed their permission instructions
users can modify this file
users can use assets from this file with or without permission
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17 Jun 2016, 6:16PM | Action by: MonoAccipiter
Attribute change
long description changed
March 2016
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28 Mar 2016, 1:46PM | Action by: MonoAccipiter
Attribute change
long description changed
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28 Mar 2016, 1:45PM | Action by: MonoAccipiter
Attribute change
long description changed
February 2016
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16 Feb 2016, 3:03AM | Action by: MonoAccipiter
Changelog added
Change log added for version 0.41
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16 Feb 2016, 3:03AM | Action by: MonoAccipiter
File added
New New Bison Steve
January 2016
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27 Jan 2016, 1:36AM | Action by: MonoAccipiter
Attribute change
long description changed
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18 Jan 2016, 4:21AM | Action by: MonoAccipiter
Changelog added
Change log added for version 0.4
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18 Jan 2016, 4:20AM | Action by: MonoAccipiter
File added
New New Bison Steve
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- Mod page activity
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May 2024
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07 May 2024, 10:04AM | Action by: vancouver99
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'The New New Bison Steve'
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06 May 2024, 5:02AM | Action by: iMusic4Life
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'The New New Bison Steve'
April 2024
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30 Apr 2024, 6:32PM | Action by: chreeeees
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'The New New Bison Steve'
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27 Apr 2024, 5:15AM | Action by: NemmyX
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'The New New Bison Steve'
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26 Apr 2024, 10:16PM | Action by: Mstronko
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'The New New Bison Steve'
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25 Apr 2024, 1:49AM | Action by: solidx7
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20 Apr 2024, 11:37AM | Action by: ThePathologicCatatonic
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19 Apr 2024, 4:14AM | Action by: ggale
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17 Apr 2024, 6:50AM | Action by: Lethalhobo135
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16 Apr 2024, 9:13PM | Action by: Gorgon94VB
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16 Apr 2024, 4:25PM | Action by: Grogrokl
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06 Apr 2024, 6:28AM | Action by: Golemface
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05 Apr 2024, 3:15PM | Action by: G0nzvl0
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'The New New Bison Steve'
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04 Apr 2024, 11:09PM | Action by: plebuser99211
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'The New New Bison Steve'
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03 Apr 2024, 2:22AM | Action by: mattdonnelly11
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03 Apr 2024, 1:00AM | Action by: CotterSh09
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'The New New Bison Steve'
March 2024
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15 Mar 2024, 2:43AM | Action by: killahydro7
Endorsed
'The New New Bison Steve'
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10 Mar 2024, 10:44AM | Action by: AlastorBosch
Endorsed
'The New New Bison Steve'
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01 Mar 2024, 11:25PM | Action by: cbaccount7
Untracked
'The New New Bison Steve'
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01 Mar 2024, 10:57PM | Action by: cbaccount7
Tracked
'The New New Bison Steve'
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