I have gone over the mod and have fixed the issues I found.
v2.0 - Fixed GREETING dialogue to only hers. Fixed general typos and grammar issues. Added screenshot of added weapons in her weapon list. Double-checked dialogue for errors. Only the GREETING one needed fixing.
As for AWOP, the Greeting dialogue was an issue, as I hadn't set it to only be her response. If they still do so with this new plug-in, then it is not my fix that is causing it. Some other mod may have overwritten even mine, which can happen if the mod changes the Greeting dialogue.
Same can be said for other issues like Precious Companion. I checked my lines and FollowersHiredNo is set to only be affected by Omocha herself in my mod. Maybe that other mod overwrites the dialogue?
Still, let me know if this mod is causing conflicts. Maybe it is, but I can't see it. I tested the new version, and it works in my game, so...
Tip: If you don't like the current model/skin Omocha is using, if you download the alien replacer which this original model comes from you can change the model Omocha uses via the geck. Make sure you're using geck extender however.
idk how much i'm late to this mod, but at least in CreationKit (Skyrim) you could create custom factions and races with respective forms and keywords, would it be possible to have Omocha on it's own Form/race/faction? i ask this because with the fix she doesn't seem to be holding onto any weapon anymore, only the Lead Pipe which she uses as the Alien Batton from FO3, and my guess is that her current status as "abomination" is limiting her behaviour at some extent
I know that this thread its a little old but its an awesome job and i want to know if its possible to teach How you have added New weapons to her form list Just to make her more useful with weapon mods and other types of mod
This fix causes Precious Companion (http://www.nexusmods.com/newvegas/mods/55156/?) to have a dialog option "FollowersHiredNo" which seems to do nothing, she just responds with "whatever". It only happens with this fix activated. it doesn't seem to be a game breaking bug, but I thought I'd let you know. Not sure if it affects other companion mods, doesn't seem to affect vanilla companions.
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v2.0 - Fixed GREETING dialogue to only hers.
Fixed general typos and grammar issues.
Added screenshot of added weapons in her weapon list.
Double-checked dialogue for errors. Only the GREETING one needed fixing.
As for AWOP, the Greeting dialogue was an issue, as I hadn't set it to only be her response. If they still do so
with this new plug-in, then it is not my fix that is causing it. Some other mod may have overwritten even mine,
which can happen if the mod changes the Greeting dialogue.
Same can be said for other issues like Precious Companion. I checked my lines and FollowersHiredNo is set to
only be affected by Omocha herself in my mod. Maybe that other mod overwrites the dialogue?
Still, let me know if this mod is causing conflicts. Maybe it is, but I can't see it. I tested the new version, and it
works in my game, so...
Several characters' dialogue is replaced with
"Hey!"
>Time for me to go
"Bye."
Well done!
!!!!!!! <= Extra I had laying around.
What she can't use are automatic weapons, Plasma weapons, 2 handle weapons (like minigun, fatman etc).
Almost all melee weapons are her friend also. Anything else breaks her scripts and she'll freeze in place.