Hey i've made an updated Esp file for Omocha that allows her to use as far as i know all the weapons she is able to use including the alien weapons. since this is your mod though fate6 I'm going to ask permission or maybe give you the file before i give it to anyone.
Honestly I going to write my reactions to this mod pre and after download
"you know I could use an other worldly companion... And I'm not the one to judge others fetishes...*clocks download*"
In-game: "What could possibly go wro-... Well aren't you the most cute S.O.B. of an alien I've ever met..." *Looks at details* " Very cute, Those symbols are going to be a bit of an eye sore but I didn't make it so I can't complain... wait... ( ?° ?? ?°) "
5mins later-
"You're just here cause you invaded this planet so don't think you're anything special"
another 5mins later-
" Don't you dare touch with your filthy hands you legion skoom!"
Ive dealt with the weapon limitation with supermutants I will assume its the same for aliens. On the npc panel there should be a weapon list. Edit the list and save it as something like aliencompanionweps and add every weapon that you want her to use to that list. Pistols and rifles should be fine but I dont know how other weapons will work animation wise. All weapons can be used just the animation might look strange. After you make the list you might have to close and re-open the creature/npc window.
Fate6, I have gone into the GECK and fixed the file for you.
- She now shows all her dialogue, fixed by adding VoiceDoNotRecordF to her voice type. - She uses a variety of weapons, thanks to adding a new Form List to her weapons slot. Abominations can't use certain weapons, as I have tested many of them and the ones in this list I made are the types she can use. Anything else causes her scripts to fail and she stops following etc... - Fixed your 'Let's Go' follower option. You had used the IsFollowing lines which you don't need, only the HasBeenHired and NPC ones. Also fixed your Wait option as it was showing up at the first hire screen. - Added an initial HiredNo option 'Nothing', which makes it like other companion options, which just cancels out the one option thing you had going. - Added the weapon drawn when the player does script code, so she'll draw it out when you do.
I can't view her in the GECK without it crashing, so I couldn't fix anything that points to her mesh in a 3D sense, but I did this much for you. Just let me know if you want the file, and how I can get it to you. I've made about ten of my own companion mods for my personal use, so this was a pleasure to fix for you. If you need help again, I can help if you wish.
Not at the moment. I was waiting for Fate6 to respond, since it is his project. If he still hasn't replied in a few days I guess I can upload the file somewhere. It's only about 5-6kb in size anyway...
let's say i want to improve on this mod a bit how would I add a greeting that she says when you want to talk to her via the companion wheel after she's hired?
Why did it need to have breasts? the Aliens from the lore don't seem to have specific genders... and i understand that this isn't a lore-friendly mod... but why?
the design is nice, it is cute and as lore-breaking as it looks... i could see myself wandering around with a Pixar's inspired alien buddy with me... but with that out-of-place chest? erm... it feels wrong...
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"you know I could use an other worldly companion... And I'm not the one to judge others fetishes...*clocks download*"
In-game:
"What could possibly go wro-... Well aren't you the most cute S.O.B. of an alien I've ever met..."
*Looks at details*
" Very cute, Those symbols are going to be a bit of an eye sore but I didn't make it so I can't complain... wait... ( ?° ?? ?°) "
5mins later-
"You're just here cause you invaded this planet so don't think you're anything special"
another 5mins later-
" Don't you dare touch with your filthy hands you legion skoom!"
- She now shows all her dialogue, fixed by adding VoiceDoNotRecordF to her voice type.
- She uses a variety of weapons, thanks to adding a new Form List to her weapons slot. Abominations can't use certain weapons, as I have
tested many of them and the ones in this list I made are the types she can use. Anything else causes her scripts to fail and she stops
following etc...
- Fixed your 'Let's Go' follower option. You had used the IsFollowing lines which you don't need, only the HasBeenHired and NPC ones. Also fixed your Wait option as it was showing up at the first hire screen.
- Added an initial HiredNo option 'Nothing', which makes it like other companion options, which just cancels out the one option thing you had going.
- Added the weapon drawn when the player does script code, so she'll draw it out when you do.
I can't view her in the GECK without it crashing, so I couldn't fix anything that points to her mesh in a 3D sense, but I did this much for you. Just let me know if you want the file, and how I can get it to you. I've made about ten of my own companion mods for my personal use, so this was a pleasure to fix for you. If you need help again, I can help if you wish.
Gogo, give it to us!
Go check it out if you want it! ^_~
I CAN"T SHOOT THESE ALIENS THEIR TOO CUTE
btw Fate6
Thank you for putting all the files in a .Bsa it makes it easier to add and remove the mod.
I hope this mod sees improvment as it's a very good start
"Now your speaking my Language, that mod author was too lazy to come up with" - nice touch there XD
Why did it need to have breasts? the Aliens from the lore don't seem to have specific genders... and i understand that this isn't a lore-friendly mod... but why?
the design is nice, it is cute and as lore-breaking as it looks... i could see myself wandering around with a Pixar's inspired alien buddy with me... but with that out-of-place chest? erm... it feels wrong...