So... anyone have any idea why this mod would break Function Post Game Ending? Coz it does. Disappointing i really wana use this home :( looks amazing nice work modder, so why it no worky with fpge i wonder?
When i first downloaded this mod , i was really looking forward to it and found just what i was looking for, Because i was collecting every single rare or unique weapons and armor in the game and in the DLC's ( pick your poison as i say ). Buy alas , i was really disappointed. first and foremost , i would not find the keys nor was able to really access the outpost . the only way for me to get in the base was to fast travel or use the console command tcl to no clip in to the outpost. the fast travel and tcl allowed me into the gate without using the key(s) wich is unpractical . Now ether , I am dumber than a deathclaw trying to figure out how to hack a terminal for trying to find those keys OR there is no key(s) at all to the outpost. Conclusion : love it and hate it . Love it: cause of the idea behind it and the sheer design of it , nothing like iv seen in the nexus mods. Hate it : Cause of my '' mice and cheese labyrinth '' terminology . In all honestly , i would have liked if the keys were in my inventory from the get go rather than playing the '' mice chasing the cheese in the labyrinth '' game , casue who in the world of saint monica is going to acsees the outpost , dead gorge clooney ?! a deathclaw ?! my mom ?!
Mice : ME , The cheese : key(s) , the labyrinth : The Mojave ( and a big ass labyrinth at that )
I added a version where the Main Gate was open. Not only that, the location of the keys can be found in the IMAGES tab. The keys are hanging on hooks, inside of the tower, to the left of the door.
Enter through the Main/Entrance Gate>Walk forward and go through the big yellow garage door>look to the left when inside of the room.
You'll find all of the Main Keys, hanging from hooks that run down the wooden Garage Doorframe, by the light switch.
- sorry to hear you had a rough ordeal with this mod! Hopefully the information provided will help!
Finally! I have been searching for a playerhome that isn't too overpowered, isn't too destroyed nor too new, isn't too big nor cramped, is more BoS/Enclave themed and looks like an outpost for about 3 hours. Very well done.
111 comments
Buy alas , i was really disappointed.
first and foremost , i would not find the keys nor was able to really access the outpost .
the only way for me to get in the base was to fast travel or use the console command tcl to no clip in to the outpost.
the fast travel and tcl allowed me into the gate without using the key(s) wich is unpractical .
Now ether , I am dumber than a deathclaw trying to figure out how to hack a terminal for trying to find those keys OR
there is no key(s) at all to the outpost.
Conclusion :
love it and hate it .
Love it: cause of the idea behind it and the sheer design of it , nothing like iv seen in the nexus mods.
Hate it : Cause of my '' mice and cheese labyrinth '' terminology .
In all honestly , i would have liked if the keys were in my inventory from the get go rather than playing the '' mice chasing the cheese in the labyrinth '' game ,
casue who in the world of saint monica is going to acsees the outpost , dead gorge clooney ?! a deathclaw ?! my mom ?!
Mice : ME , The cheese : key(s) , the labyrinth : The Mojave ( and a big ass labyrinth at that )
Enter through the Main/Entrance Gate>Walk forward and go through the big yellow garage door>look to the left when inside of the room.
You'll find all of the Main Keys, hanging from hooks that run down the wooden Garage Doorframe, by the light switch.
- sorry to hear you had a rough ordeal with this mod! Hopefully the information provided will help!